**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Most of all variant 1 lacked the FUN part, which variant 2 definitely has. Thanks Kabam.
On the flip side of that though, it seems like it’s chock full of bugs. Poison isn’t being induced when it should with KG, or doing damage to the opponent at all during regen cycle, Dormammu’s heavy unstoppable/indestructible buff proc isn’t working properly as I had already posted, plus others I’m certain I just haven’t discovered yet.
While this new content deserves props, this update has more bugs than I can recall in a single update since 12.0.
@Kabam Miike @Kabam Zibiit @Kabam Vydious
Like I said, props, and thanks for the fun new content. But it would be great to see the global node mechanics working like they should.
Can’t speak to Dorm issue as I didn’t use him at all.
iPad 6th gen - iOS 12.2
MCoC 21.1.1
No boosts
Using a team with Heimdall for synergy
https://www.youtube.com/watch?v=-XMCTnIVh5s
Couple concerns: @Kabam Miike @Kabam Vydious
1- iceman coldsnap, expecially on the mutant wrath node, is way too kuch. As much as i understand the need for an immune, a r4 should at least be able to survive with 10ish%. That happens only boosting hp at least by 20%. Id have tuned it better.
2- doctor strange.
With 12.0 he has been neerfed under tha statement that “he was too op”. Part of the nerf was his powergain. Yet the variant one(s) seem to have the pre 12.0 powergain plus the boost given byy the nodes. If the nerf was due given his ability was part of what made him op, the same should apply to the defender counterpart.
3- some fights are stagnant. As much as challenge should alwais be around, fights like magneto, and couple of the last yellowjackets are a bit too long for my tastes. Im sure it can be made challenging without needing to wait 1 min gor every special fired. The ultra defensive IA adopted in variant isnt helping for sure.
For the rest, well done.
Same device and MCoC info as my last video.
No boosts
Team consists of:
5* Hyperion
4* Archangel
4* venom
4* hulk
4* Heimdall
https://youtu.be/5AgSD3xATGE