**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
AW unfair strategy
Adamante
Posts: 23 ★
Hello Kabam,
There's a new strategy in alliance war where teams are placing just half of their defenders, then come with a full team in attack. In that way we can't get enough points to win the fights, even if we have explored at 100% and kill the Boss. Where did you see fights where you can enter the game whenever you want? Do you have ever seen a football team to begin a match with only 5 members, and the 6 other ones joining at the halftime?
So, can you do something in order to prevent players to enter after the placement phase if they don't have place a defense? I mean, if you haven't place your defenders, you can't join once the attack phase has begun.
Thanks in advance.
There's a new strategy in alliance war where teams are placing just half of their defenders, then come with a full team in attack. In that way we can't get enough points to win the fights, even if we have explored at 100% and kill the Boss. Where did you see fights where you can enter the game whenever you want? Do you have ever seen a football team to begin a match with only 5 members, and the 6 other ones joining at the halftime?
So, can you do something in order to prevent players to enter after the placement phase if they don't have place a defense? I mean, if you haven't place your defenders, you can't join once the attack phase has begun.
Thanks in advance.
3
Comments
[Spoiler]I turned to American football for analogies. Think of it like this... every other time they get the ball, they fall down in their own endzone and give you a safety. Literally free points.[/spoiler]
Maybe its time to buff aw season rewards