**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Characters dashing in automatically after throwing a Sp3 [Merged Threads]
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Here's how it used to play:
https://www.youtube.com/watch?v=97k8im6-d60
And... this is how it's playing now.
https://www.youtube.com/watch?v=hr1Gx1jgLRo
There is also a frame jump when I hit the Sp2 and dash forward to hold the heavy while they are stunned. Once the frame jumps, Sinister automatically throws a medium attack instead of holding heavy.
I thought it was just me at first until hearing others who are having this same issue.
Unresponsive game controls when attempting to block or actually holding down block when being attacked has nothing to do with firing off special attacks.
The issue is random, I’ve tried testing to see if it’s connected to the last action you did before activating sp3 but it doesn’t seem to be.
https://www.reddit.com/r/ContestOfChampions/comments/bdrkul/ai_dashing_in_automatically_after_a_sp3/?utm_source=share&utm_medium=web2x
I don’t think i’ve seen this been mentioned before, so yeah.
Before 22.0 we were able to hold block during an SP3 animation in order to be blocking immediately after it ends. This is an important mechanic of the fight system and should be restored along with the fix for champions throwing attacks on their own after the animation is finished.
At the end of the animation I attempt to hold down heavy to continue the stun pause but instead Sinister dashes into the defender and gets hit.
The mechanic used to work, I submitted tickets with video but this persists after the update.
What should I do? Submit another ticket?
👍🏻
There seem to be a lot of known issues that were supposed to be fixed, that are not represented properly in that thread.