**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Full 6.1.4 NO ITEM With Magik MCOC | Best Choice for Chapter 6.1.4 Close Encounters
https://youtu.be/knvX_GecU8Y
As it turns out, Sym Supreme was pretty good against both X-23 and Wolverine, mostly because those are older champs that aren't hard to fight, so there's head space to think about using SS without having to pay strong attention to the fights. I *thought* I could bring down Groot with SS, bleed immune and all, but it didn't work out because I failed to notice Mystic Ward and I ended up taking him out with Void. Void also made quick work of the Bane Superior Iron Man and Angela. Void also had no problem taking down Sentinel, although I think this Sentinel can be brought down by almost anything if you have the patience to wear him down.
All in all, 6.1.6 was not a hard chapter. I think 6.1.1 and 6.1.5 are the harder chapters, and the others are relatively easy, although this depends in part on one's roster and in part on one's familiarity with fighting the advanced nodes. Practice the Havok, and the rest should be relatively easy for anyone that has gotten to this point.
(P.s. at least it’s not Dr Strange LoL)
Apparently for Venom, SymSup’s nullify Phase procs before Venom’s Klyntar Buff, which causes the buff to not nullify and is hence, able to proc the additional buffs. I think it’s a coding issue (first in first out that kinda stuff).
My venom is R4. Took him down with 1 revive cause he was really defensive.
I used Ghost ... very short fight if RNG goes your way
With 0% ability accuracy Sentinel and Ultron can't do things like evade or proc healing. The fight then just becomes a long slog to wear those guys down.
There are synergies that can help. For example, Proxima Midnight gives Nebula 10 shock charges right at the start of the fight. This means robots will be immediately shut down without having to hold block.
Nebula's awakened ability just resets her healing charges when you run out. This is useful, but not necessary for these fights.
You could probably show your roster and perhaps will be able to advise better.
1. Aegon. Your fury buffs will fulfill Buffed Up.
2. Hulk + Void. Use Void. Charging heavy will give you furies.
3. Hyperion/Mordo. Parry Heavy.
4. Heimdall + Magik/Gully + if you have a Hela or Angela. Holding block will get you 2 buffs. Then use any champ that generates buffs eg Hulk or even Quake. For Quake you’ll just need to dex one attack for the third buff.
5. If you like to live life on the edge, NC might be able to do it too since in Swashbuckling he generates quite a lot of buffs.
There are a few more options but I think after some experimentation you’ll get it cleared.
You mentioned that because the 3 champs are 5* R3, you don’t deal much damage. It’s kinda obvious right? If you’re looking for a One Punch Man kind of fight, then you’re looking at the wrong place.
And you also mentioned that you need a maxed 5*, answer is no. R4 is more than sufficient. If you don’t wanna spend the resources to rank one up to r4 to handle that node, then don’t complain about spending more revives.
I wanna be helpful but you have to be realistic here. 6.1 was built to be challenging to test players’ roster breadth AND depth. So if you don’t wanna spend the resources to deepen your roster, there’s no one to blame but you.
And if you think 6.1 is bad... wait till 6.2 is released. Lol
I hope above link will help you all
Sabretooth = Archangel makes easy fight
Crossbones = Ended up just using boosted 5/65 Corvus and 2 revives.