**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
If mind stone is bugged or not?
Captiandevil
Posts: 12 ★
Shock damage given by mind stone to iron man is 5 per charge whether it is 5 star or 1 star iron man but when u read about it there is difference present there ,1star iron man has 5 damage per shock charge and 5 star iron man has 93 damage which is not happening in the game.just solve this problem immediately
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Comments
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but it is not at all scaling up
firstly i thought it was a bug but it is not pls check ASAP
2* iron man with mind stone should do 5ish shock per second when you do the heavy
From the screenshot you can see 5* iron man under the same conditions should do over 100.
I tried it out, 5* with 1 stack did 5 damage and with 10 stacks did 50 damage.
Therefore they are all using the 2* values, the higher star versions just need to be updated to use the values in their description and it should be fixed
A fix for the below issue was put live today.
Fixed an issue where the shock damage from Ironman's Mind Stone and damage from Hawkeye's Reality Stone were using base attack values instead of modified attack values.
Do you mean you tested the next infinity stone ? impressive
-or- do you mean Modified according to higher Star/Rarity and Rank/Level (like a 5* r3/45) as opposed to a lowly 2* Ironman ?? Not sure I was following whether all the above responses/examples were properly seeing higher Shock damage from their 5* (versus from their 2*) or not.