**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Corvus Glaive-A force to be reckoned with

Now in my previous poll,you summoners have voted for Corvus Glaive as your guide. Hence I will show you summoners how to master Corvus Glaive.

Corvus Glaive has 4 missions to complete in his Persistent Charge and has 20 Glaive Charges with a True Damage Buff.
Glaive Charges make Corvus Glaive what he is-(A Mini-Thanos)
The missions are-
1)-Knock out a Tech class champion with Glaive
2)-Knock out an Avenger with Glaive(after this fighting another Avenger will give you 30 glauve charges)
3)-Knock out a Mutant class champion with Glaive
4)-Make an evading or auto-blocking champion fall down with either a Special attack or a Heavy

To be honest,Corvus is half powerful without these missions,it will be written in the tags of the champion you will be fighting against.(By the way,Spider Man(Stark Enhanced) is a "New Avenger" and cannot give Corvus a mission.

Let us come to Corvus's abilities-
-Whenever Corvus perfect blocks he applies a armor break debuff (The armor break can break the armor up debuff,stacking it up)
-Corvus in all his Glaive attacks has a guaranteed critical hit and uses one of his glaive charges per each hit(specials are not using charges)
-Corvus Special1
Corvus lifts up his glaive and throws a projectile
(This is useful in Medusa fights)
-Corvus Special2
Corvus dances with his glaive and throws the enemy in his final hit(unblockable with glaive charges and is the main point of damage,drains enemy's power if the power bar is full)
-Corvus Special3
A decent special,but not used in fights

Glaive Immunity-(Corvus does not take damage from Bleed,Shock and other common debuffs as long as he has glaive charges)

Tips for Corvus
Corvus UNAWAKENED-
-Start your attacks with a Medium,light and medium attack to maximize your damage for basic attack and repeat this till your charges are over.
-Save up till Special2 (with your charges) and fire it off
-Parry to get an armor break and heavy if you have your evading/autoblocking opponent
-Corvus NEEDS to get one of his missions tAvengerase his damage,he is not that useful without his missions Synergies-
Proxima Midnight-Convert your True Damage buff to a True Strike buff when completing your evade/autoblock mission.
X-23-Gain a Safeguard buff for the enemy's Special 2 after completing your Mutant mission
(Corvus is great without these synergies but these are just add-ons)

Corvus AWAKENED
-Corvus is death immune with his glaive charges and a glaive charge is consumed each time he was about to die and fills his glaive charges much faster IF you can spend all charges in 30 seconds
-Instead of using medium,light and medium, you can now use medium,light,light,light,medium

There you are summoners,
You have gained the ability to control Corvus
See you on the next discussion!

Comments

  • ChampioncriticChampioncritic Posts: 3,347 ★★★★
    A decent guide but needs improvements

    1) for the mission where you make the opponent fall down with a heavy or special, the opponent must survive the attack or you will not get the persistent charge
    2) for his armor break on parry, its easier to say that corvus breaks all instances of armor at once, placing an armor break for every armor your opponent had + 1.
    3) for his basic attacks, only his 1st light attack is not a glaive hit.
    4) glaive immunity does not stop him from taking damage from poison, so you cant just say he does not take damage from common debuffs.
    5) with his sig ability, while he has glaive charges he will not die, even to damage over time debuffs like poison. remember that getting knocked down by a special or heavy will temporarily remove glaive charges, meaning that a successful special or heavy will still kill a duped corvus at low health.
  • ItsAMeSarthakItsAMeSarthak Posts: 71

    A decent guide but needs improvements

    1) for the mission where you make the opponent fall down with a heavy or special, the opponent must survive the attack or you will not get the persistent charge
    2) for his armor break on parry, its easier to say that corvus breaks all instances of armor at once, placing an armor break for every armor your opponent had + 1.
    3) for his basic attacks, only his 1st light attack is not a glaive hit.
    4) glaive immunity does not stop him from taking damage from poison, so you cant just say he does not take damage from common debuffs.
    5) with his sig ability, while he has glaive charges he will not die, even to damage over time debuffs like poison. remember that getting knocked down by a special or heavy will temporarily remove glaive charges, meaning that a successful special or heavy will still kill a duped corvus at low health.

    Sorry sir
  • SummonerNRSummonerNR Posts: 10,420 Guardian
    (Dup'd) Can you actually consume all of your Glave Charges within 30 secs, to get the benefit of them returning quicker ? How much leway is there ? Even if I get Parries continually, I’ve never noticed doing this in time.

    How quick does this have to be ? Like MLLL and immediate retreat-intercepts, repeatedly without fail each and every time, to avoid the extra longer ending M, and to avoid the very slight pauses of timing your next Parries ?? If so, then this timer is designed to be too short for realistic benefit.
  • AjisdopeAjisdope Posts: 932 ★★★
    “To be honest,Corvus is half powerful without these missions,it will be written in the tags of the champion you will be fighting against.(By the way,Spider Man(Stark Enhanced) is a "New Avenger" and cannot give Corvus a mission.”

    Stark spidey is also a tech champ so he does get that bonus.
  • SDPSDP Posts: 1,622 ★★★★
    Ajisdope said:

    “To be honest,Corvus is half powerful without these missions,it will be written in the tags of the champion you will be fighting against.(By the way,Spider Man(Stark Enhanced) is a "New Avenger" and cannot give Corvus a mission.”

    Stark spidey is also a tech champ so he does get that bonus.

    You can actually get two missions on Stark Spidey if you can knock him down after an evade.
  • ItsAMeSarthakItsAMeSarthak Posts: 71

    Ajisdope said:

    “To be honest,Corvus is half powerful without these missions,it will be written in the tags of the champion you will be fighting against.(By the way,Spider Man(Stark Enhanced) is a "New Avenger" and cannot give Corvus a mission.”

    Stark spidey is also a tech champ so he does get that bonus.

    You can actually get two missions on Stark Spidey if you can knock him down after an evade.
    It depends on your luck if he evades during your heavy
  • ItsAMeSarthakItsAMeSarthak Posts: 71

    Hey there, there is some good advice in there. One thing i wanted to clear up is that Corvus applies Armor Breaks on well-timed blocks, not for Perfect Blocks. Well-timed blocks are those that would normally activate Parry if it is unlocked, though Parry isn't necessary for this to happen. Perfect Blocks are blocks that reduce the damage received to 0 and are affected by Perfect Block Chance. They can overlap though, so you can get a well-timed block that is also a Perfect Block.

    An extra piece of advice for Corvus is to not be too afraid of hitting into your opponent's block. Since Corvus can critically hit through and opponent's block, he does better damage than most Champs who hit a block. He also doesn't lose Glaive Charges from this, so if you are needing to make those charges last as long as possible while still doing damage, this can be an option. It gives opponents a bit more Power but since his SP2 drains Power when opponents have 3 full bars, this can be a little safe to do than you might expect. Though this can be more difficult if the opponents have some way to gain Power faster than normal. Also, make sure that you don't do a full combo into their block as they could hit you back easily after; so long as you don't do an incomplete combo, you should be able to back off or block before they can hit you.

    I was aiming to make the important abilities as a priority
  • ItsAMeSarthakItsAMeSarthak Posts: 71

    (Dup'd) Can you actually consume all of your Glave Charges within 30 secs, to get the benefit of them returning quicker ? How much leway is there ? Even if I get Parries continually, I’ve never noticed doing this in time.

    How quick does this have to be ? Like MLLL and immediate retreat-intercepts, repeatedly without fail each and every time, to avoid the extra longer ending M, and to avoid the very slight pauses of timing your next Parries ?? If so, then this timer is designed to be too short for realistic benefit.

    You can use your normal combos and heavys
  • ItsAMeSarthakItsAMeSarthak Posts: 71

    There was a lot missed in this overview. sp2 only power drains when the opponent has 3 bars of power. Why is the sp1 so great for medusa? I would argue the sp2 is always the better option when glaive charges are up.

    Sp1 baits out her auto-block
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