**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
The biggest hurdle was overcoming not having my synergy champions on my team which definitely cost me a few extra revives. This is why we "the community" insist that this rarity gating content is bias towards the whales. The whales have all their synergy teams at the highest rarity and the non-spenders do not.
Variant 1 and 2 are great examples of how to create difficult content that did not specifically cater to the whales.
You're way better off spending units on content and if you don't need units to beat content, spend them on offers where RNG isn't heavily involved (Vision/T5B/etc).
Those units are better spent on exploring Endgame content or buying occasionally nice unit-based offers.
"Well...technically you can grind for cav crystal"...lol..
You can say as many technicalities as you like, but you know nothing DNA Snow
But that doesn't count units from milestones, which any arena grinder will also get. Different players will grind different arenas, but for me I get at least all the milestones in the 5* featured, plus milestones in other arenas. On average, I get at least 300-400 units from milestones per event, which on average is 350 units x 8 events per month = 2800 units.
This doesn't count units from other parts of the game, the calendar, the monthly quest, alliance events, all of which add up to at least 500-1000 units a month.
Very conservatively, that's over 4000 units in a month. Even if you take the strategy of spending half your units on Cavs and saving half for future offers, that's ten standard Cavs a month, which will average another 5* champion per month at least. And while this is above average gameplay numbers, it isn't remotely ridiculous levels of gameplay. When I ran Act 6.1 I stopped at 6.1.5 to grind out the 12k units necessary for the completion offer. It took me less than two months to do that starting from about 1k units. And even *that* wasn't twelve hours a day grinding. I upped my gameplay to four to five hours a day and a little more on weekends.
The point is not for everyone to play like me. The point is that this opportunity is open to anyone who can devote some extra time to the game, just at different levels. If you don't think it is worth it, don't do it. But don't say it doesn't exist just because you don't like it or frankly don't understand it and have to make up hyperbolic numbers to justify your not liking it.
Could have sworn kabam said alliance play wouldn't be a requirement to continue within story
Spending your entire unit net worth each month on 20 cav crystals to maybe get 2 arena fodder 5 stars is hardly worth getting excited about.
You're right on most things and you're smart than I am, but you're very wrong on this. "Good access" to 5s and 6s through the cav crystal is wrong on so many levels even if you run this game like a full time job and have a giant roster capable of said grinds and you don't do war or any content.
Trust me, I've seen it all. I'm in masters, place very high in AQ, so I know what people spend. Having the cavalier title doesn't give us better access to 5s and 6s unless we spend and spend a lot. This game is more pay2win more than ever and getting worse and worse.
Nothing good will come of these continued rarity bans.
Could make alpha 2 a little bit easier to gain ? not everyone has 4 5 stars Rank 4 in each class so doing 100% of this chapter will be really hard for the majority of us