**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Hitting into block being countered by specials. [Merged Threads]
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Comments
Thanks to everyone who has provided specific information about instances in which AI has used a special while blocking. We've passed those on for investigation into instances where it may be more likely to occur in order to evaluate the situation.
But, as has been stated previously in this thread, the previous update provided an improvement but not a 100% fix. It has always technically been possible and will continue to be so. This is not a situation where changing a single variable will fix the situation 100% and any change will have many considerations to take into account. Please keep this in mind and we thank you for understanding.
Now, this is happening much more frequently, and it changes game mechanics especially for champs like Massacre who MUST hit into their block to ignite the bat.
I already r5ed my 5* OR months ago. Playing aggressive and hitting into block is key with OR, and up until April I never had this issue with him. This issue has not only lowered the effectiveness of champs like OR, Massacre, Yondu, Captain Marvel MCU, etc., but has altered the key mechanic of hitting into block to maintain spacing. Fighting Medusa in AW is a **** shoot now. NC in AW on stun immune is also a nightmare with this issue if you can't get him to switch with the old reliable method that also seems to either be bugged or "fixed". I can't tell you how disheartening this is and I'm hoping for some major fixes with the next update. Thanks.
There was no “slow down” in my attack to allow this action to happen. This seems to happen most often with XL champs and OR.
https://youtu.be/x4ZxpcuW1oY
Please fix this Kabam. It’s ruining the game experience for your long time veteran players.
I will say again this is happening at full speed attacks into block. If the AI is allowed to do this , then why can't we do this.
The issue needs to be fixed and returned to how it was pre update 22.0. You say it was always possible, cool then why can't this be restored to pre 22.0 where it was possible but no one complained about it ?
I have looked at scores of vids from Act 3/4/5, and lots of events, and I can't find one video that supports that the AI could always do this before these last 2 months.
Which got me thinking, has ANYONE had success while holding down block, as they are attacking into you, to launch a special?
It is impossible for a Human, even if you wail on the launch special button.
While we wait for a fix, the other part of the statement "...and will continue to be so" has me worried that this is the new norm, and the AI can do something people can't since the reaction time is just not possible, which means this is a change in game mechanics for the worse for players. Yeah, it will generate more funds for Kabam, but, they really should make it fair, and not have a cheating AI.
I tried to see if I could do this while I played as Modok in duels and I couldn't replicate it, so I don't think I was going too slow in alliance war when I faced him.
This is an inadequate response to say the least. I got juiced with a SP playing in micro realm Variant on my last hit of the fight using VtD my last hit of my combo instead of landing the wolverine threw his special. Had to restart because he just dashed back and blocked while I bleed out