**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
FIX AQ AI
Slimeball
Posts: 340 ★★
Please somebody update the aq ai, it is the most infuriating, boring, drawn out, passive ai in the game. Its like nails on a chalkboard, makes me wanna throw my phone at a wall.
13
Comments
Personally, I'm not altogether sure what's up with the Sentinel post S1 punishment issue. I've never went straight in after they threw it. I just let them come to me, and intercept their dash attack. Those tin cans are ENTIRELY too predictable in my book. I know others have mentioned both of the aforementioned situations occurring quite regularly. I guess I'm one of the lucky few that doesn't have those issues.
The classic 2-3 taps into the opponent's block seems to work just fine for baiting purposes. Occasionally it doesn't work on the 1st try. I've also noticed it depends on how far you dash backwards after hitting into the block. If you keep within range of their attack, they'll be more inclined to throw it. You also cannot immediately switch to block. You have to remain in an open stance to successfully bait the Ai into throwing the special attack. If you don't give them an open door to TRY and hit you, it'll just wait you out, and throw the S3. Just be ready to evade or block once it starts to throw the special.
Bravado!