**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
So as you have accepted that Map 6 today is harder than it was a year ago, even accounting for roster progression, the next issue we need to consider is whether that is desirable.
Your suggestion that rewards have improved is not an answer because rewards have improved only at a pace consistent with (if not slower than) roster progression, whereas difficulty has outpaced roster progression. I am not quarelling with your suggestion that maps should be revamped to be more challenging, my point is that it should not be overtuned to outpace roster progression (which it has).
More fundamentally, we need to ask why was there a need to make Map 6's difficulty outpace roster progression when we have Map 7 for that very purpose. If you want a next step up in difficulty, go to Map 7.
What is the philosophy for keeping potions at small, flat rates when roster progression continues to escalate? Why put L1 heal pots in any high end content? In a game that pushes 4* out at the upper limits, what’s the use of a 350 heal on a champ with 36K health?
There’s a tendency to jump to the obvious conclusions. Here’s a chance to illuminate the issue and give a little insight into how the team approaches things.
Dr. Zola
Does anybody get it?
There should be a significant boost in Map 5 rewards since the vast majority of players are probably here.
Yeah its the same in pretty much any topic that spans several pages. I had enough especially since they derailed a discussion, although it was partly my fault too for not ignoring it and reacting to it. I simply used the ignore feature of the forums and added them to it.
But yeah the increase to rewards at every rank is nice. Based on the AW season 10 announcement and this I would imagine alot more alliances focusing more on AQ next season
Given more and more nodes are have this counter or you are effectively stuck be nice to just know list of counters besides some tips you gave. Your tips don’t always factor in defender / other nodes. For example I think you recommend DrV for acid wash. For the Red Skull on that path are you going to remove the 95% mystic warding? You bring up the empowered healing or whatever path can be tricky... ya probably because you put spectre on it too to reverse heal us when trying to heal in various spots of fights (and does reverse heal cause opponent to heal haha)
It has been 10 days since anyone that works for the company has commented on this thread. Some players have wondered if you could take a second look at shortening AQ timers. There have been a number of reasons given for this request and even some forms of compromise proposed.
I understand that you have addressed this issue in the past, and perhaps this is something that you are already reassessing. Respectfully, if possible, could you please officially readdress this issue as it currently pertains to the game? Thanks.
This is really unfair. Rank 4201+ gets 30000 full T4B? :P