**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Ghost VS Quake
Tiger360
Posts: 1,696 ★★★★
Comments
Ghosts main thing is phase-intercepting and phase-specials. Phase specials are eh... pretty easy. But phase intercepts, when you have experience, offers a bigger window for attack than timing a parry just right. It also makes stun immunes easy, and debuff immunes, etc. In the current meta—which Kabam is trying immensely to shift (see maw, ebony and never vs always)— ghost is the better character.
Ghost for LoL and Quake for everything else..
Ghost need strategy practice and depend on opponent Artificial Intelligence to shine on other hand Quake need practice patience and skill..
In right hand both are more than beyond God tier and can’t be really compared because one who is good with Ghost will never acknowledge Quake and one who has Quaking skill do the same..
In shot its like comparing Corvus with Cull...
Ghost is easier and more straightforward so most scrubs prefer her. Git gud and use quake instead
1# Don't charge your heavy whilst you're close to a wall, the enemy will pin you down
2# Hold your heavy for as long as possible, she auto evades
3# Only use SP1 if you wanna have as much aftershocks as possible
#4 Try not to charge heavies if the opponent has at least a bar of power, bait SP1 or 2
#5 Try to get at least 10 aftershocks on. Then attack so the enemy doesn't use a special when the aftershock timer goes off
I can take Ghost, relax, and beat just about anything without really paying attention to the game. I like that.