**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I don't think I'm power locking myself. Check out the vid, maybe I'm missing something.
https://youtu.be/Pc61f17030U
once he turns into armors/resist he just no more use any specials and wait for sp3 once the fury mode kicks in he just sp3 your champ to death directly bs
before lol
Force Field Passive
-Start the fight with 1 Force Field charge, each Auto-Blocking an attack with +174 Block Proficiency. Force Fields cannot trigger Parry.
-Once depleted, Force Field charges replenish after 7 second(s). This cooldown is reduced by 0.8s for each “alive” Champion on the enemy team. The A.I.M. Synergy with Taskmaster reduces this even further.
-As long as a Force Field charge is active, opponents’ Power Gain Rate is reduced by up to 100% based on Flux. Power Gain Rate governs abilities that generate Power outside of Attacking, such as those of Doctor Strange, Vision, Hyperion, or the Mystic Dispersion Mastery.
https://youtu.be/Pc61f17030U