**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
200% power gain, starts with 3 charges of indestructible, power gain from armor break, regen from debuffs with verb up. He’s worse then the korg on the same path. Actually if only one of them was on the path fine. But both on the same path is ridiculous.
These last two rounds of AQ since Kabam changed map 7 are now just stressful and not fun at all. Vivified (which seems ridiculous), Can't Stop Won't Stop (which was just broken), 200% AON Magneto (what a great time that is), the changes to Omega Red limiting the options to use against him, Prove Yourself and Mesmerize (stupid, not fun combination of nodes), Tunnel Vision (which was also proven to be broken), etc. All of these combinations just seem designed to make AQ much harder, and for me takes away almost any enjoyment from this mode. It almost feels as stressful as war, and has me wondering if I'll have the ability to actually finish my lanes.
Does every mode need to feel like this? Is this what Kabam is looking to achieve? Make every player running map 7 concerned that they may not actually finish their lane? I thought the game was suppose to be fun-did I miss a memo? I'm honestly not even looking forward to AQ rewards as I'll need the increased glory at the end of the round simply to replenish my stock of potions (which are GROSSLY out of date Kabam-6k health is a joke for your biggest potion). So no real rank up purchases for me this round, which is unfortunate.
All of these changes just have me wondering about the direction of the game and asking myself if it is really enjoyable. I'm honestly not sure that it is with these changes.
Vivified: On it's own, fine. Combined with no power lock, no power drain (and reportedly no power burn either) it's a bit much. Throw KM and Korg on that path and it's ridiculous
All or Nothing taunt immune 200% power gain Magneto. All or Nothing taunt immune Domino with kinetic power gain.
Sig 200 Crossbones on Diss Track. Again as a single fight in solo content, fine. But in a map with 3 tiers and mini bosses that require specific counters, on a path where you already have a bleed immune, a poison immune and Blade who can also shrug debuffs quickly it's a bit much, especially with 3 min timers.
And that's just off the top of my head, I'm sure there are others.
I just think we are getting to the point that we need more champs for our paths to counter specific nodes and fights than we have slots for in AQ. Not to mention an Omega mini that now has even fewer counters than before. It all adds up for not a very good time!!!
Idk. I like fun, challenging content. I feel like the previous iterations of Map 7 fit that description. But this is not fun to me or anyone else that is trying to grind through it several times a week.
Just my opinion, but hopefully this is helpful feedback.
Today, "Gimme" is broke on map7. Brought blade against ultron and did no damage to ultron on regen. I had to spend actual money to buy revives to get through. I still have Logan and Phoenix to get through.
Video for proof so my post doesn't get deleted.
https://youtu.be/OeEHIklC9Fk
I can provide a video also.