**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Is the Acid Wash node working as intended?
Nemore
Posts: 9 ★
Is the Acid Wash node in map 7 functioning as it should? The node description states: "Poison Debuffs and Passives deal 25% more damage to the defender, and they take 90% less damage from all sources unless they are inflicted with a Poison Debuff or Passive."
I used Dr Voodoo for my first fight and his spirit venom debuff, which is active, seemed to be working as the node description suggests. However, my second fight, I used AA and his neurotoxin, which I believe is passive, did not work as described. So, is the node bugged such that passive poison debuffs are not dealing the 25% additional damage as advertised, OR is neurotoxin not being considered a poison debuff?
I used Dr Voodoo for my first fight and his spirit venom debuff, which is active, seemed to be working as the node description suggests. However, my second fight, I used AA and his neurotoxin, which I believe is passive, did not work as described. So, is the node bugged such that passive poison debuffs are not dealing the 25% additional damage as advertised, OR is neurotoxin not being considered a poison debuff?
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Comments
Neurotoxin is neither bleed or poison damage. Is just regular, direct damage
Bleed them 4+ times with heavies then let them hit your block 3-4 times to get 3-4 poisons, heavy again and to get neuro on, there will still be some poisons left, watch them melt from neuros plus the stronger poisons