**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Buff Suggestion Yay or Nay: Corvus Glaive
DPXFistheGOAT
Posts: 727 ★★★
**Intro**
Corvus is the worst champ in the game. He needs a buff. All suggestions are merely additions and will not replace Corvus's abilities
**New Abilities (in addition to Current)**
- Bleed/Shock/Incinerate Immunity
- Permanent True Strike and True Accuracy
- Special 1 buff steal + life steal (% based on # of Corvus Spores) + gains unstoppable + power sting + inverted control
- Special 2 power steal 100% of opponents power + heal reversal + inflicts Corvus Spores and damage when in proximity + gains unstoppable
- Heavy has a 40% chance to bleed
- Attacking block has a 0% chance to inflict poison, but increases per bleed
- Inflicting a bleed when opponent is poisoned inflicts a GlaiveToxin. Opponent is stunned when expires
- Auto-block when low health
- Unstoppable when dashing forward
- Phases when dashing backwards + shrugs off all debuffs except armor break. Lasts for 2 seconds
- Corvus evade (triggered when hit while stunned). Inflicts degen
- Holding down heavy causes a Glaivequake that damages the opponent
- Heavy inflicts 8 second armor break
- Auto evade
- Every hit that lands permanently reduces ability accuracy by 2%
- RockGlaives is added when struck by opponent. 15 RockGlaives triggers unstoppable
- A random debuff is inflicted on opponent for existing. Each debuff deals damage and is shrugged off if opponent lands 10 consecutive hits. 6 debuffs trigger Enter the Glaive
- 70% chance to shrug off all debuffs
- Real Corvus comes out upon death and gives Corvus max life, amped damage, and a poison debuff he's immune to anyways
- Power gain
- Regen
- Armor up
-,Glancing
- Crits have chance to bleed and armor break
- Holding down block builds up Electroglaive charge for up to 20 charges. Well timed blocks inflict damage according to number of charges.
- All hits reflect 40% of damage
- Healthpool increased comparable to RoL defenders
- Energy damage taken is absorbed and turned to enery
- Reduced opponent special 3 damage
- Ignores block
- Increased perfect block chance (he has a shield now made of Corvanium)
- Special 3 inflicts every debuff in the game onto the opponent
**Awakened abilities**
- Gains additional power when striking bleeding opponents
- All debuffs reduce ability accuracy
- Corvus pre-fight ability can now change his class to any class he wants
- Fury buff for every 0.01% damage Corvus takes. Stops at 99 furies
- Specials 1 and 2 stun
- Start the match with indestructible. Gain one once timer for it stops + inflicting GlaiveSnap
- Evade all projectiles
- CorvusSpores deal damage
**Synergy**
- Himself: Automatically clears Act 6
- Anyone: Corvus assists once in the fight and awards an invincible when teammate is at 1% health
Corvus is the worst champ in the game. He needs a buff. All suggestions are merely additions and will not replace Corvus's abilities
**New Abilities (in addition to Current)**
- Bleed/Shock/Incinerate Immunity
- Permanent True Strike and True Accuracy
- Special 1 buff steal + life steal (% based on # of Corvus Spores) + gains unstoppable + power sting + inverted control
- Special 2 power steal 100% of opponents power + heal reversal + inflicts Corvus Spores and damage when in proximity + gains unstoppable
- Heavy has a 40% chance to bleed
- Attacking block has a 0% chance to inflict poison, but increases per bleed
- Inflicting a bleed when opponent is poisoned inflicts a GlaiveToxin. Opponent is stunned when expires
- Auto-block when low health
- Unstoppable when dashing forward
- Phases when dashing backwards + shrugs off all debuffs except armor break. Lasts for 2 seconds
- Corvus evade (triggered when hit while stunned). Inflicts degen
- Holding down heavy causes a Glaivequake that damages the opponent
- Heavy inflicts 8 second armor break
- Auto evade
- Every hit that lands permanently reduces ability accuracy by 2%
- RockGlaives is added when struck by opponent. 15 RockGlaives triggers unstoppable
- A random debuff is inflicted on opponent for existing. Each debuff deals damage and is shrugged off if opponent lands 10 consecutive hits. 6 debuffs trigger Enter the Glaive
- 70% chance to shrug off all debuffs
- Real Corvus comes out upon death and gives Corvus max life, amped damage, and a poison debuff he's immune to anyways
- Power gain
- Regen
- Armor up
-,Glancing
- Crits have chance to bleed and armor break
- Holding down block builds up Electroglaive charge for up to 20 charges. Well timed blocks inflict damage according to number of charges.
- All hits reflect 40% of damage
- Healthpool increased comparable to RoL defenders
- Energy damage taken is absorbed and turned to enery
- Reduced opponent special 3 damage
- Ignores block
- Increased perfect block chance (he has a shield now made of Corvanium)
- Special 3 inflicts every debuff in the game onto the opponent
**Awakened abilities**
- Gains additional power when striking bleeding opponents
- All debuffs reduce ability accuracy
- Corvus pre-fight ability can now change his class to any class he wants
- Fury buff for every 0.01% damage Corvus takes. Stops at 99 furies
- Specials 1 and 2 stun
- Start the match with indestructible. Gain one once timer for it stops + inflicting GlaiveSnap
- Evade all projectiles
- CorvusSpores deal damage
**Synergy**
- Himself: Automatically clears Act 6
- Anyone: Corvus assists once in the fight and awards an invincible when teammate is at 1% health
5
Comments
- Himself: Automatically clears Act 6
now that is on another level.
Remove 2 linked per path and the easy path will allow you to remove the Global node as well.