**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
1. Riot (venom movie)
2. Mecha rhino (amazing Spider-Man 2)
3. Scorpion (Spider-Man ps4)
4. Rescue
5. Dr. Doom
6. Scorcher
Franken-Castle= (Tech)
Since we have so many Spider-men
Madame Web, in this case
be a kind of challenging of the spiderverse.
Just like Kang and Collector ...
Powers:
Disease Projection: Sanjar has an ailment aura. He has the power to transmit a spectrum of terminal diseases (such as the Black Death).depending on what variety of metal he touches. He can infect his victims with lethal diseases. He can target multiple people at once.
Entropy is the son of Eternity and is part of a small cosmic pantheon that represents the three essential forces in the birth and death of the universe, with Entropy personifying the Big Freeze, and the Big Bang and the Big Crunch being represented by Explosion and Gravitation respectively.
Once, he sought to destroy his father, thus ending all of creation. He allied himself with Genis-Vell, with whom he succeeded in his plan and destroyed all of creation, leaving only himself, his sister Epiphany, Genis and Rick Jones. Entropy began to regret what he had done, since the prospect of spending the rest of eternity in an empty void was not all that alluring. Rick Jones suggested that he try creating something. Entropy did, and with Genis-Vell's help, he re-created the Universe, thus becoming the new Eternity. As Eternity, he revealed that this was all part of his life cycle.
Not related but I messed this one up (I was sending a bunch of images) and I had to edit it like this instead of deleting it
Nova
Gwenompool (yes, she’s a real character)
Red She-Hulk
White Tiger
Quicksilver
Rescue
Bullseye
Anti-Venom
Mania
( {0},{1},ect. are individual amounts that increase with level and rank )
Punisher Last Stand (Older)/Punisher Buff (Skill of course)
Passive:
Body Armor-
Enhanced armor nullifies to Shock, Incinerate, and Bleed Debuffs and passively increases Physical Resistance by {0}%.
Once it nullifies 20* of those debuffs you lose immunity and lose {0}% Physical Resistance and take 200% increased damage from those debuffs for the rest of the fight but gain a 200% Fury buff that lasts for 40 seconds.
Shiv:
Shiv-
Punisher has spent some time in jail and every 30* seconds can scrounge up a Shiv
When a Shiv is ready, launch a Heavy attack and you will deal {1}% extra damage and if you don't do 3%* of the opponents and do a guaranteed 3%* damage instead
When you activate a Shiv go into a Offensive Frenzy buff for 10 seconds
Every time you use a Shiv all Frenzies active gain 5 seconds in duration
Frenzy:
Punisher goes into berserk and while in Frenzy Punisher gains {2}% increased attack, {3}% increased attack rating, and {4}% increased special damage per Frenzy.
Depending on the Frenzy you gain some different effects;
Offensive- every hit deals a Bleed dealing {5} damage over 6 seconds
Defensive- refresh Body Armor duration and until this frenzy is over you don’t lose Body Armor (If you have the Fury you don’t lose it)
Evasive- Every hit you take give a Evade passive gives a {6}% chance to evade attacks
Primal- Double all of the Buffs (attack, crit damage, special damage)
Refresh all Frenzies with a Heavy attack
Special 1:
Gain a Defensive Frenzy for 15 seconds
Incinerate the opponent and deal {7} damage per second for 5 seconds
Special 2:
Gain a Evasive Frenzy for 30* seconds
This attack can not be evaded
Special 3:
Gain a Primal Frenzy for 30 seconds
Gain Unstoppable and Unblockable for 10 seconds if every Frenzy is active
Signature Ability:
Last Man Standing
Per every dead ally gain a persistent charge
If you have;
1- Increases Body Armor charges by 10*
2- Frenzies Last for 5 extra seconds
3- {8}% increased attack rating
4- Gain Vengeful Frenzy for the entire fight
Vengeful Frenzy- Increases effects of Bleeds and Furies by {9}%
Synergies-
Reflections of Young and Old (unique)
Punisher- Deal 1% damage extra per hit on combo meter (max:300) Punisher(LS)- Frenzies last 2 seconds longer
Punisher 2099- Deal 200% increased energy damage
Destroyed Futures (Unique)
Punisher (LS)- The opponent suffers from 10% Ability Accuracy reduction per Frenzy
Old Man Logan- Since there is a buff coming out I don’t want to put anything yet
Gods of Death (unique)
Hela- Dash back and hold block for 1.5 seconds to double any Furies you currently have and for 10 seconds consume no Spirits (1 use)
Punisher (LS)- When you lose Body Armor gain two 150% Furies (Instead of a 200%)
Archangel- If you don’t dash back during the fight during the next fight do double neurotoxic damage
Cause of Destruction
Kingpin, Taskmaster, Crossbones- -15% decreased ability accuracy
Punisher (LS)- Double all the increased attack rating, crit damage, and special damage from frenzies
(All characters must be present from this synergy to activate)
I have a bio but thats for later
Charles Xavier
Jubillee
Quicksilver
90 version jean grey blue team
Ladydeath strike
Sunspot
Wolfbrane
Shadowcat
Mechanisms to improve attack stats based on Confidence. Confidence would be built by successfully achieving well-timed maneuvers such as Intercepts and Parries. Parries, allow for temporary stacks of boosts that last 5 seconds each and stack up to 3 under normal circumstances, while Intercepts allow for special stacking that lasts 30 seconds and convert any active parry stacks.