**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
For these tired, terrible rewards.
Meanwhile you match all the top alliances against each other every war and let a bunch of smaller alliances match each other for the same rewards. How exactly is this fair?
More boosts, more stress, more pots, and **** rewards for a months time of work that’s not even equitable.
And you wonder why the player base is at an all time level of frustration. You haven’t even addressed the mess that is AQ and you come out with this junk.
Looking for some clarification.
In the announcement for season 11 it is stated that "The individual War Win rewards have been updated"
Then in the discussion thread Kabam Mike says that the victory or Challenger crystals are not updated..
So Which is it? Or am i missing something?
There is not enough reward separation between tiers. For example master vs p2 there is a tremendous difference in the amount of effort to get these, but the relevant reward separation is 9k t5b shards and 2% of a t5cc? This is not enough incentive and is making AW more like a participation trophy than the hard earned competitive environment it should be.
-Introduced a number of top tier defenders like Thing, Sinister, Annihilus, etc. that have limited attacking counters
-Change the war map completely requiring people to re-evaluate any of the limited counters there were in the prior map
Despite those changes, season rewards remained unchanged while AQ got a major buff.
Now you plan to introduce defensive tactics, for which the values haven't even been finalized, which basically means you don't even know how much more difficult the new AW is going to be. These defensive tactics come with no buff to attackers or potential negative defensive impact so the only impact is to make AW more difficult for attackers.
For all that, you offer essentially a 50% buff to AW rewards despite the massive potion/item/boost drain it has relative to other content. Plus you throw in the t5cc crystal which, by my calculations gives you the chance, if you place Master 1, to fully form a t5cc in 6 years.
This is why people are going to not be happy...
1. Increased difficulty.
2. Same rewards.
GL everyone, it will take us 3 years to form a T5CC.