**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Alliance War Win Rewards: The individual War Win rewards have been updated as well! You can look forward to getting more Crystal Shards and Loyalty per War! We’ve also expanded the availability of 6-Star Shards to Alliances in Tier 5, regardless of how many Battlegroups you run. These rewards will go live on July 17th!
Difficulty has increased tremendously and rewards have not scaled properly with this
Season 10 buffs probably doubled the difficulty in p3 we went against an ally who gave over 150 deaths literallt in the past season wouldn’t have seen anything close to this.
Defense tactics will make some matchups much harder such as dodge siphon flow and bulwark will all make insanely champ specific matchups
Compared to aq difficultly and reward wise aq completely outshines war which it shouldn’t I believe I saw kabam mike saying war is more focused on shards yet we get minuscule shards for the difficulty presented
Of course, if you value your time as worthless, then that doesn’t really matter. But I’m betting the game designers don’t think your time is worthless.
Dr. Zola
War isn't really designed to intice people back into it if they choose to focus more on AQ.
The tiers below don’t have to deal with defense tactics
I do like the layout of the new map better though