They did clarify if t5 no wr change. If tx-t4 50% wr. If tier 6 increase to tier 5 rating but tier 5 doesnt fall thus making alot of tier 5 and 6 edge even who gets the tier 5 multiplier come season cause tiersHold a static amount of allainces.Say tier 1 is 10 (I'm gonna make up numbers here cause I dont track this dataTier 2 is 30Tier 3 is 50Tier 4 is 100Tier 5 is 200This is where the issue is( if the cur for tier 5 is war rating 2100 and they cant go down Tier 6 is 500(The top 150 or so of these allainces can easily grow to 2100)Burntier 5 is full leaving 150 allainces with the same tier 5 war rating and a tier 6 multiplier. O want clarification on that breakdown
They did clarify if t5 no wr change. If tx-t4 50% wr.
They did clarify if t5 no wr change. If tx-t4 50% wr. If tier 6 increase to tier 5 rating but tier 5 doesnt fall thus making alot of tier 5 and 6 edge even who gets the tier 5 multiplier come season cause tiersHold a static amount of allainces.Say tier 1 is 10 (I'm gonna make up numbers here cause I dont track this dataTier 2 is 30Tier 3 is 50Tier 4 is 100Tier 5 is 200This is where the issue is( if the cur for tier 5 is war rating 2100 and they cant go down Tier 6 is 500(The top 150 or so of these allainces can easily grow to 2100)Burntier 5 is full leaving 150 allainces with the same tier 5 war rating and a tier 6 multiplier. O want clarification on that breakdown It’s simple, refer to my first post. And tiers are not a static number they are a % of alliances who participate in AW. A percent of total is static unless more allainces form.and play wars there will always be a swt.amount in the tier some out with the same rating.
They did clarify if t5 no wr change. If tx-t4 50% wr. If tier 6 increase to tier 5 rating but tier 5 doesnt fall thus making alot of tier 5 and 6 edge even who gets the tier 5 multiplier come season cause tiersHold a static amount of allainces.Say tier 1 is 10 (I'm gonna make up numbers here cause I dont track this dataTier 2 is 30Tier 3 is 50Tier 4 is 100Tier 5 is 200This is where the issue is( if the cur for tier 5 is war rating 2100 and they cant go down Tier 6 is 500(The top 150 or so of these allainces can easily grow to 2100)Burntier 5 is full leaving 150 allainces with the same tier 5 war rating and a tier 6 multiplier. O want clarification on that breakdown It’s simple, refer to my first post. And tiers are not a static number they are a % of alliances who participate in AW.
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot
They're reducing the amount of War Rating that can either increase or decrease by 50%. This is for Tiers 6-9 only. Tiers 1-5 won't move.
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly.
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes.
They're reducing the amount of War Rating that can either increase or decrease by 50%. This is for Tiers 6-9 only. Tiers 1-5 won't move. So this effects no alliances that swap alliances then, which is the Tier 1-2 alliances, because no one drops their war rating under tier 3 for the swap ally in the first place.That makes no sense
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly. People were using the offseason in a destructive manner and something needed to change for the sake of the game. There is your logic, math be damned because a tiny portion of the population is inconvenienced by it while the whole population is allowed to play the off season at their discretion without reservation. Remove the population that abused it from the game.Boom hammer dropped.
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly. People were using the offseason in a destructive manner and something needed to change for the sake of the game. There is your logic, math be damned because a tiny portion of the population is inconvenienced by it while the whole population is allowed to play the off season at their discretion without reservation.
They're reducing the amount of War Rating that can either increase or decrease by 50%. This is for Tiers 6-9 only. Tiers 1-5 won't move. So this effects no alliances that swap alliances then, which is the Tier 1-2 alliances, because no one drops their war rating under tier 3 for the swap ally in the first place.That makes no sense What's being countered is Tanking. Sigh you dont counter a problem by multiplying a different problem rho that's the issue here.This will have literally zero net gain on fairplay They need to address both in one motion which I broke down in another thread on how it could be done without even banning people (which for me is blasphemous)
They're reducing the amount of War Rating that can either increase or decrease by 50%. This is for Tiers 6-9 only. Tiers 1-5 won't move. So this effects no alliances that swap alliances then, which is the Tier 1-2 alliances, because no one drops their war rating under tier 3 for the swap ally in the first place.That makes no sense What's being countered is Tanking.
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly. People were using the offseason in a destructive manner and something needed to change for the sake of the game. There is your logic, math be damned because a tiny portion of the population is inconvenienced by it while the whole population is allowed to play the off season at their discretion without reservation. Remove the population that abused it from the game.Boom hammer dropped. Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly. People were using the offseason in a destructive manner and something needed to change for the sake of the game. There is your logic, math be damned because a tiny portion of the population is inconvenienced by it while the whole population is allowed to play the off season at their discretion without reservation. Remove the population that abused it from the game.Boom hammer dropped. How many people are playing this game you developed? Take your iron fist of destruction elsewhere. K turn a blind eye to manipulation nobody needs to be punished ever.That's the recipe for success
Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly. People were using the offseason in a destructive manner and something needed to change for the sake of the game. There is your logic, math be damned because a tiny portion of the population is inconvenienced by it while the whole population is allowed to play the off season at their discretion without reservation. Remove the population that abused it from the game.Boom hammer dropped. Tier 5 is 5% of the total allaince war metric.Say 30000 allys (made up number)So max 1500 allainces can be in tier 5 and if they cant go down.But tier 6 can join them. 1500 becomes 1650 but the total amount of allainces didnt change from 30000.So 5 percent is locked at 1500. Not 1650 war rating be damned. Given 6 wars off season tier 6 (at a 50 percent increase per win but no loss)Win half those wars is 3 wins (90 war rating)So if tier 5 was 2100 rating then any allaince in tier 6 that was around the 2k mark just tied tier 5 but cant get a spot They can be pushed down. You can win an off season war and lose a tier under this system but will be a war away from regaining your position. This has the potential to make those who push up at those cutoff WRs face more difficult matches while giving those who cannot push up easier matches to start the season but at the same time you will not see too wild of a disparity in matches there.For being someone who is dgaf about AW and anti-cheat/manipulation you seem to be a little too interested in this change.Personally Kabam needs a rule that flat out punishes shellers (the other part of this anticompetitive behavior) to go along with these changes. Im interested in math and logic. More then the game itself honestly. People were using the offseason in a destructive manner and something needed to change for the sake of the game. There is your logic, math be damned because a tiny portion of the population is inconvenienced by it while the whole population is allowed to play the off season at their discretion without reservation. Remove the population that abused it from the game.Boom hammer dropped. How many people are playing this game you developed? Take your iron fist of destruction elsewhere.
This is the only community I've ever seen that was this nice to cheaters.Sorry they have no place in the world.Fair play or no play
This is the only community I've ever seen that was this nice to cheaters.Sorry they have no place in the world.Fair play or no play Who's being nice? One problem is being dealt with. Which is a heck of a lot better than not. Let's see no punishment for 10 seasons of abuse seems pretty nice to me.Like coming home to find your wife sleeping with your brother and your response is so where should we get dinner
This is the only community I've ever seen that was this nice to cheaters.Sorry they have no place in the world.Fair play or no play Who's being nice? One problem is being dealt with. Which is a heck of a lot better than not.
This is the only community I've ever seen that was this nice to cheaters.Sorry they have no place in the world.Fair play or no play Who's being nice? One problem is being dealt with. Which is a heck of a lot better than not. Let's see no punishment for 10 seasons of abuse seems pretty nice to me.Like coming home to find your wife sleeping with your brother and your response is so where should we get dinner So what do you propose? Ban them all? Ban cheaters? Oh the horrors seriously what's wrong with removing cancer? Even if not perm bans. Yes ban from aq for a season even letting them play other aspects whatever but this oh cheat cheat cheat no punishment is a terrible plan
This is the only community I've ever seen that was this nice to cheaters.Sorry they have no place in the world.Fair play or no play Who's being nice? One problem is being dealt with. Which is a heck of a lot better than not. Let's see no punishment for 10 seasons of abuse seems pretty nice to me.Like coming home to find your wife sleeping with your brother and your response is so where should we get dinner So what do you propose? Ban them all?