**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Are you close to finishing 6.2 100%?
Woozie
Posts: 479 ★★
On track to finishing Variant 1 and trying to plan out the champs i need most at 4/55 and higher for 6.2. Which champs did you consider essential for 6.2 completion/exploration?
So far I have Sym Sup, Medusa and Cap IW as counters.
So far I have Sym Sup, Medusa and Cap IW as counters.
2
Comments
My MVPs were:
Captain Marvel (Mr Sinister and the nodes that you take damage on just because).
Ghost for pretty much every path, especially Freezer-Burn in 6.2.2 - don't use specials, just phase every hit and by the end of the fight you're doing 20k mediums
Cap IW for 6.2.6 Champion. His perfect block helped a hell of a lot, even though it wasn't actually perfect, he still took considerably less damage than my R5 champs.
Blade with either Mephisto/GR for Mystic/Villains - his healing is still invaluable.
Namor for the same reasons of Ghost if you have him awakened.