**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
If not, than this is providing an imbalance in the game.
Separation of F2P and P2P isn't an issue, it's pretty stark anyway. It's the stash that irks me the most.
That said could you add more to the black iso market thing. Like a way to sell T4CC. Also maybe add more ways to exchange inventory items for gold crystals. Also you should increase the number of shards you get for the 4 star crystal shard exchange. If i can trade 2000 3 star shard for a 1000 4 star shards we should be able to trade 2000 4 star shards for 5000 5 star shards making both exchanges for half of the next crystal up. The current exchange rate makes it barley worth th conversion since i very well could dupe a max sig 4 star and get 550 5 star shards plus a ton of iso.
The argument that F2P Players could use it is moot because any F2P Player could use what someone buys.
FTP players if you don't want to spend that's on you. Not on Kabam to bridge that gap for you because you have some badge of honour about not spending on a game. Fact is they have to pay for servers, workers, benefits, office spaces and other amenities.
No them, no game.
BTW Kabam's response to all this outrage would be more than welcome. A lot of good points have been raised here: https://youtu.be/lcierDBLUss
Thank you @TheKiryu
Personally, the program seems to be a very well thought out VIP subscription program of the kind seen all over the place. The value you get for it seems higher than the cost of the program, which is generally what you want from a VIP sub.
I do understand the inventory space discussion. I think there's room for questioning not whether inventory boosts are something VIPs should be allowed to buy (I think that's fair) but rather whether they were too low for the baseline players before the VIP program was created.
Aside from that, the benefits of the program are all things spenders could otherwise either directly get or indirectly get. Even the discount on 5* crystals is something you could indirectly get the results of by buying Cav crystals (and they are strictly limited, whereas Cav crystals are not). But the value of the program itself seems to be much higher than the cash price, which makes the program worth it for spenders.
I'm actually extremely interested to see the naked hypocrisy that will ooze out of many of the players who have been either complaining about or making fun of the generally low value in the typical cash offer. I've been saying for years now that in a well designed F2P game, most offers have to have low value or you make the gap between spenders and non-spenders too high. Now they are going to have to invoke a similar argument to justify why the VIP program is bad for the game, which I'm guessing many of them will.
Since my argument all along has been that offer value needs to be tiered and targeted at the "conversion-conveyer belt" of players, I don't have that problem.
But this is different. This is giving the spenders GATES QUESTS. More energy (which is huge, especially for progressing players), their open specials areas of the game. They now, with their cash, can access stuff that us 'peasants' CAN'T, no matter how much we grind.
This is a major misstep for the game. As of this point, MCOC is pay to win.
Don't expect any money from me.
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