**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Low activity players might not get the same return, depending on how the milestones are structured.
Will the 5* basic arena when it comes be gated to subscription members
Will there be an exclusive t5b daily quest for subscribers
Just feel that a lot of content in the future will become paywalled like at the end of the day a bit of storage and gold while kabam should have made it free won’t be the end of the world but this subscription service will probably get worse as time goes on
Nothing prevents F2P players from playing and enjoying the game. Progress isn't hampered. So what if you don't clear content as quickly as another player (who happens to spend $$)?
The subscription isn't even a real subscription. It is a monthly package that they describe as a subscription. They aren't even using the in-app subscription features of the app stores to enroll players into it. Since it is just a package they are selling over and over again, the actual mechanics of the system don't enable the devs to do something they otherwise couldn't. They could literally at any time add a T5B event and charge for entry. If Kabam really is just a greedy company out to make as money as possible, they would do that with or without the Sigil program in place.
So what's the difference.
If you're F2P, the bottom line is the bottom line. That is life. Kabam is a business operating a game with a shelf life.
They have a responsibility to monetize as much as possible for their owners and shareholders, if the company is publicly traded.
I understand that you might not understand that if you're a kid.
If you're an adult and complaining about this because you're F2P, grow up and be glad that other people spending have allowed you to play this game for as long as you have, because make no mistake: You are free riding off other people
So everything we have been asking for or things that should have already been implemented (I.e. more energy, regular gold quests, increased inventory, reduced price for the new junk featured crystals for cavalier people, trading up items for other useful things, etc.) you finally are implementing this, BUT ONLY IF WE PAY?
This is probably the single worst thing to happen to this game.
People who do not think so, understand this is just the start. Soon, every natural progression of the game update we need, will be behind a pay wall.
Bravo!!! You have reached a new low, thanks for dooming the game.
Edit: I guess when we finally do get that summoner level increase we will have to pay for that as well
Summoners sigil has good value comapred to other offerings but is still within reason and should be affordable for the majority of people.
All this dramatics boils down to one thing: Either a person pays or they don't pay.
It's a choice. Everything else is just dramatic claims of unfairness when in reality, this game has NEVER been fair, and I have been here since Week 1 so I have seen it all
You don't have to do anything in life. Play the game, don't play the game, whatever
Spending $120 a year on anything isn't cheap for many people, but I don't know why people keep mentioning "mobile game" as if all mobile games are supposed to be cheap, and everything else is allowed to be expensive. I spend more time playing MCOC than I do watching Netflix, who decided that Netflix is allowed to be more expensive than MCOC?
If you personally think all mobile games are supposed to be cheap casual lightweights, maybe you should find a cheap casual lightweight to play. But I don't think being on a mobile platform says anything about how much something should cost.
That is the gap in the game. People can expand the gap by throwing money at it, and some can close it with skill and grinding, but the gap is the RNG separation and character imbalance and always has been