**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I feel like the subscription holds value to newer summoners (XP boost for getting to 60 faster), mid range summoners at lvl 60 but seeking roster improvements (Market exchange and energy perk for monthly quests rewards) but of those who will spend or have spent.
I donβt see βwhaleβ spenders or people uncollected and higher finding much value in it, better value in the card subscription for units and catalysts.
Sure some big spenders or whales will buy everything offered.
Assuming you are talking about Act 6 as it has a 5* and up restriction but you donβt have to pay anything to play it, you just have to open 5* crystals. Can you pay to open crystals with 5* in them, yes. Do you have to pay $ to start a quest in Act 6, no.
https://www.reddit.com/r/ContestOfChampions/comments/4erkqo/new_wwf_power_pack_3_hulk_and_go_green_ticket_for/?utm_source=share&utm_medium=ios_app
https://mbch.guide/en/articles/podderzhka-red/
I don't care about the quests you mentioned or this sigil. None of it changes anything for any f2p player
The only point I've had in all my posts in this thread is that this sigil changes nothing for f2p players and being upset about it is incredibly silly. That's it.
You could make the same case that the Marvel Cinematic Universe is only successful because it is based on Marvel IP. Or the people writing the Marvel comics today wouldn't be successful without being set in the Marvel property. How many of those comic book stories would sell any copies if they starred Mad Joe and Crazy Frank? Probably not many.
Lots of Marvel games fail, or at least don't succeed to the same degree as MCOC. If the developers gets no credit for the successes, they should get no blame for the failures. And then you have to explain how the Marvel IP caused those games to fail.
2. Even if most buyers were going to be level 60, that's no reason not to include something useful to the remaining players that buy the sigil that are lower than level 60. Since the Sigil offers many different benefits from gold to units to inventory to store discounts, *adding* the XP boost on top of all of them hurts none of the players already at the level cap, while calling its inclusion a "stupid" inclusion seems to be saying that those players below level 60 aren't just unimportant, we have to actively try to exclude them from the offer. I see no good reason to do that.
I would not be surprised if he caught flak for that opinion. Even though if I had to bet cash on it, I would bet that that position was the majority position for most free to play players, just not the most commonly expressed one.
To be honest, I still can't wrap my head around this rift between F2P and paying Players. Probably never will.
Some people canβt accept that there are differing opinions.