**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Sinister Labs too difficult!
Renegädeツ
Posts: 98 ★
The new Sinister Labs have been released within the latest patch.
0 Energy thankyou very much. But why so difficult? For the minor rewards, it really is too difficult to most certainly complete epic, let alone master for most people. Anyone else having the same problem? 15
Comments
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Plus, I like that you have multiple opportunities to quit and start over if you get in there and don't like what they're offering champion wise. Plus with the objectives, I'm already over flowing the dice (though I don't like that you get so many early on and then will not have them later), and the new buffs, it seems a bit more doable for me.
This is just referring to the difficulty. I haven't really looked at the reward structure and what this will yield by the ennd recently.
(Edit: I just went and calculated all the rewards and they are lacking for the amount of work. Definitely should opt to just skip a day if it's too hard or you're not feeling it than use items.)
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