**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Omega reds heavy degen
Derek2k
Posts: 108 ★
Since the most recent update omega reds degen triggers as it should yet the damage doesn't increase or decrease based on the spores after activation. For example: you heavy with 2 spores, damage is 24 a tic...you get 3 spores and it's still 24 a tic and so on. You activate the heavy with 10 spores: 300 damage a tic: you lose 5 spores yet still 300 a tic. I'm using the numbers as an example and not real numbers. How it used to work: throw heavy degen at 1 spore get 20 a tic, during the course of the degen it will go up and down based on current number of spores active until the degen goes away. Hopefully you understand. Thanks.
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I noticed that I have 2 degeneration actives: death field and signature. But when an heavy is activated it somehow reduces the degeneration, instead of adding to it.
This thread has a video of what I am saying. At 0:22 is clear the heavy lowers the degeneration a lot.