**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Might as well just take the approach of "what's done is done" and look forward to better content in the future.
I mean as players we have to accept Kabam are who they are and we just have to roll with some of the punches.
Consider that the 6.2.6 Boss is not specifically gated. And yet people don't say that it's so great that there is no gate. I think there are players who wish that fight was gated, rather than the noded monstrosity that it actually is. I think when 6.3 comes out, there will be players who compare 6.2 to 6.3 and decide the gates were easier to get past. I'm not saying they are objectively correct, but I'm pretty sure they will exist. Personally, I prefer complexity to gates. But I also know I'm in the very small minority there when it comes to game players in general.
"A play on the common term "user-friendly", a user-hostile design is one that is, deliberately or accidentally, difficult or cumbersome for the intended user."