**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

She-Hulk Heavy Speed Bug Fix [Title Edited for Clarity]

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Comments

  • GamerGamer Posts: 10,031 ★★★★★

    DrZola said:

    Hey everybody,

    We’re sorry that this update came as a surprise. The Ability to chain into a Heavy Attack from a combo is not one that is intended for any Champion, and we have never advertised it as one (except for Wasp, who has a built in short Passive stun to ensure that she is able to do it). No Champion should be able to Combo into a Heavy attack with 100% reliability, unless explicitly stated in their Ability description.

    This was not something that was listed as an ability or an exception for She-Hulk. She was not built, tuned, or tested, around this unintended interaction. This was identified as an issue and resolved.

    We apologize for the confusion caused by this interaction.

    Honestly, people should get more than an apology here, Miike.

    This was a specific mechanic known throughout the community for a while and a significant attribute of the champ. You guys need to be more attuned to what is happening in game and make “fixes” like this out of the gate, not months later.

    I dodged this bullet and used mine at R3 for 6.2 content. But anyone who used their hard-to-get materials on her should get them back and then some.

    Dr. Zola
    This was not a mechanic of this Champion, and was not mentioned as one. All Champions have the same speed and cadence to their Attacks, and no Champion should be able to combo into a Heavy attack with 100% reliability.
    It get more and more bad the last few patches node havet fix backdraft itersup Hav Ben ther for 5 mouch now witout any speek abudt it it simepl not good enough anymore can’t keep frustrating even more that it need to be. Just because if she hulk had that didn’t meant to fix then go ahead and fix that benfis us and not self it get to a bit wher we all get frustrated angry and we ain’t even alow to spek op witout even get warring @Kabam Miike ikow you getting this delate and giv me one more it just get frustrated
  • JadedJaded Posts: 5,476 ★★★★★

    Hey everybody,

    We’re sorry that this update came as a surprise. The Ability to chain into a Heavy Attack from a combo is not one that is intended for any Champion, and we have never advertised it as one (except for Wasp, who has a built in short Passive stun to ensure that she is able to do it). No Champion should be able to Combo into a Heavy attack with 100% reliability, unless explicitly stated in their Ability description.

    This was not something that was listed as an ability or an exception for She-Hulk. She was not built, tuned, or tested, around this unintended interaction. This was identified as an issue and resolved.

    We apologize for the confusion caused by this interaction.

    @Kabam Miike I understand where you are coming from, but why can’t we get a fix for the issues affecting the players? Like Ghost’s intercept being blocked/parried in AW, Corvus’ coldsnap immunity not working on freezerburn nodes, the title notification not going away for summoners sigil title, etc. Why do all the “bug” fixes seem so lopsided?
    It's not like we're not trying to fix those bugs as well. Some of them are just easier to investifate/identify/fix than others. In this case, it was fixing the speed in which She-Hulk starts her Heavy attack, which was faster than all other Champions.
    That’s impossible. Obviously changed something of a champ that people used to determine if they would rank said champ or not. It is now being taken away. Fine if it wasn’t intended. But as a company they should offer a chance for people to rank down said champ to determine if they actually want to keep that champ at that level or not. It was a key aspect to her kit now with wasted resources. Maybe she’ll be just fine without it, but let us decide that properly.
  • Thecrusher_9756Thecrusher_9756 Posts: 772 ★★★

    Hey everybody,

    We’re sorry that this update came as a surprise. The Ability to chain into a Heavy Attack from a combo is not one that is intended for any Champion, and we have never advertised it as one (except for Wasp, who has a built in short Passive stun to ensure that she is able to do it). No Champion should be able to Combo into a Heavy attack with 100% reliability, unless explicitly stated in their Ability description.

    This was not something that was listed as an ability or an exception for She-Hulk. She was not built, tuned, or tested, around this unintended interaction. This was identified as an issue and resolved.

    We apologize for the confusion caused by this interaction.

    @Kabam Miike I understand where you are coming from, but why can’t we get a fix for the issues affecting the players? Like Ghost’s intercept being blocked/parried in AW, Corvus’ coldsnap immunity not working on freezerburn nodes, the title notification not going away for summoners sigil title, etc. Why do all the “bug” fixes seem so lopsided?
    It's not like we're not trying to fix those bugs as well. Some of them are just easier to investifate/identify/fix than others. In this case, it was fixing the speed in which She-Hulk starts her Heavy attack, which was faster than all other Champions.
    There are many champs that have different heavy speeds. For example Hyperion’s heavy seems to be a lot longer than most champs. Don’t believe it? Just test it on a limber node it gets to a point where he can’t parry and heavy anymore but that point seems to be a lot earlier than a lot of champs...
    Not the actual length of the Heavy Attack, but the time in which it takes to activate it. If you think Hyperion's is too slow, we can take a look to see if it's not working correctly.
    I’m on about the time it takes to activate it please do look into it
This discussion has been closed.