**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
She-Hulk Heavy Speed Bug Fix [Title Edited for Clarity]
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Comments
Thanks in advance!
This. This right here. It's mindblowing that this company hasn't figured out how important this is. The 12.0 fiasco should have been more than an eye-opening moment, but here we are.
You can check the bug section in the old forum if you want to see how old is this bug
(You broke their ability to chain special while you tried to fix it for other champs)
Ahaha. The latest Summoner showdown thread even acknowledges the use of SH in Champion takedown which uses this so call bug.
Again please really talk this over with the team and try to really understand how this impacts a lot of the players who currently play the game using this mechanic.
not intended? OK. fair.
the issue is how those who have ranked her up recently (post buff) are left. think if how they feel moving forward right now.
you need to put yourself in the shoes of those who ranked her based on what they saw in discussion, youtube videos...all content thats been found on this forum!!!
with no indication that this was a bug, or not intended its just unfair that rank up resources were burned.
im sure the game team understands how valuable and rare r4 and r5 resources are right now. im genuinely hoping you do right and allow us to move forward with the resources that have now been burned on she hulk.
But this. This is a load of rubbish. She's had that ability literally for ever. That was one of her defining characteristics. Multiple champs can do that, but she was able to do it most consistently and effectively. Maybe this wasn't "INTENDED" but lots of champs have abilities that are built into their animations. For example, Korg and many others are powerful defenders partially because of their difficult to evade Special attacks. Certain champs are easier to intercept with due to quicker movement. Others have difficulty evading due to their short dash backs. The only reason Venom is intimidating at all is his animations. This was a great interaction. You should've left it alone.
Thank goodness I don't spend on this game, or I'd be really mad. This was her whole thing. She was able to counter some of the most annoying fights around, but certainly wasn't viable everywhere (for example AW or champs with impossible to evade SP1s). But I guess this will increase your sales of health potions ...
Never
Spend
On
This
Game
You will end up losing what you bought.
While in some cases like the CM sp2 or the skill mastery they acknowledge about the bug and don't fix it, in this case they never even say it's a bug and than they fix it.
It seems shady to me, to say the least.
Picture it like buying a BMW, then a couple months later the dealership randomly taking the engine out of it and putting in a corolla engine. Then to top it off, the dealership then tries to sell you on the idea that even though you "thought" you bought a BMW, it was not our intention to actually sell you what you thought you were getting. And then not allowing you to return or trade in the car you bought. It just does not make any sense.
As others have said, this is coming from way out of left field with no prior communication or acknowledgment.
I think Kabam needs to restore some good faith in the player base by doing the following.
1) issuing rank down tickets
2) extending the duration of her furies to partially offset the nerf
Maybe is time to change the abilities of shehulk.. because is working like that for over 3 years.. make it as one of her abilities.
Right?
I actually think there are distinct differences in the way different champs move—on attack, “high leg kick” champs like Magik have an easier time executing the backdraft intercept. That’s much tougher with other champs who have a different move set. On dash back, some champs have shallower or deeper evade.
Those are two immediate examples related to the cadence of how champs move that come to mind, and there are probably others. This may not be intentional, but it is how the game works for us as players on this end—the moveset and it’s cadence is definitely not universal.
As for champ descriptions, they don’t mention every permutation of the way champs work, and it’s probably unfair of us to ask that they do so because of the thousands of interactions between champs. But every day, players discover something new about champs and their synergies and abilities—that’s part of the fun of the game.
Where those discoveries threaten to exploit the game and make it unfair, it’s reasonable to resolve them. She-Hulk’s heavy hardly counts as an exploit—there’s no endless ability to chain heavies (GwenPool) nor is there ridiculous damage output (Cull). It’s actually a pretty cool ability that can sometimes be very useful.
Ultimately, I dislike the decision because it’s unnecessary for game balance and I think it makes gameplay decisions look arbitrary and capricious to its devoted players. That’s not good for any of us.
Dr. Zola