**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Upcoming Cull Obsidian and Ebony Maw Balance Changes
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Comments
It is not about Cull it is about the trust in kabam that is being lost here when it comes to spending money. I don't know why they would mess with their pockets like that. My suggestion is just take down his attack by 10% or less and add block proficiency and that would actually make Cull almost a top 10 champion and everyone will be satisfied.
Please realize the error and flaws in this decision and turn back now.
People holding off on a new champions crystals that doesn't suck will have a huge impact on profits and their tune will change.
I'm not saying that's the case here, only that rebalancing doesn't generally involve one thing being highest: something has to be highest. It is that they exceed some maximum allowable number, and that number is usually computed relative to the average performance of all other things. Cull can be adjusted to honor that requirement and still end up being the highest damage champ in the game in theory.
Technically speaking, although every game developer in the world calls this "rebalancing" it is not technically a balancing operation: it is a conformance operation. But game developers do not distinguish between balancing (which involves adjusting one or more things to honor a required relationship) and conformance (which involves adjusting one thing to conform to a set of boundary conditions). It's a shame game developers do not both think about and discuss these changes more accurately, because the semantics have a real side effect: when a dev says Cull needs to be rebalanced, they imply that Cull does more damage than something else, and that's wrong. But then players start wondering who Cull is being compared to. If they explained Cull was being changed to conform to the design rules players might still be just as upset, but they wouldn't be led down the false path of thinking that he's being incorrectly compared to some other champ. He's not, and all arguments attempting to show how that comparison is wrong are literally falling on deaf ears, because he isn't being compared to any other particular champ at all.
Even the ones that are on Kabam's side of the argument aren't saying they're happy about Cull receiving less damage.
And this attitude about Kabam being required to show some sort of proof their data is correct is laudable, but the playerbase is fighting up a hill almost no playerbase of any MMO has ever succeeded at winning in. The absolute best example of players getting access to data and methodology I'm aware of comes from Eve Online, and that is both an enormous special case situation (Eve Online is both run by quants and has a playerbase that is dominated by quants) and still didn't get what the players here seem to be asking for. If Eve's players can't get it, I feel safe in saying MCOC's players are not even going to get close.
You think that it won't happen I will. Friendly bet will do since we no longer can give items.