**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
Dtl7714 ★★★
Comments
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Your friend's best chance at either would be to submit a support ticket. As for your approach on the forum wait til Monday to bump this thread. Not that the moderators can do anything for the situation but they don't respond to much if anything on the weekends. But it is something that should be taken to the game team that…
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Unblockable, unstoppable, and regen have always been the go-to for developers when it comes EQ bosses. Beyond that, their imagination seems to be pretty limited. With the exception of story mode bosses. They do put effort into making those fun and unique.
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I have a hard time agreeing with there logic for the act 4/5 nerf. These acts are being nerfed cause of "pain points that have held summoners back". Nothing in act 4 or 5 should qualify as this. That reason makes no sense at all.
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So they can drop the energy requirement from 2 to 1. But a nerf is unnecessary.
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If there is any aspect of act 4 that qualifies as a pain point that is holding people back they have no business advancing past that in the game. I remember fully exploring that years ago with 3/4 *s that would be considered garbage champs now a days. Nerfing stuff like that is why people don't develop skills and complain…
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Right side, your 5* Herc can do it, bring a mystic for Ikarus, for 3rd slot you can cheese Kraven with Morales or bring Heimdall for longer Herc time. Or maybe a double immune for Crossbones fight. Left side, Herc can work as well. For Warlock fight use Warlock or Herc can do it with CAIW synergy. Heimdall for 3rd slot is…
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7*s aren't that common to abandon 6* rankups unless you are a whale
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Around 430k and Uru3. My most active season yet. Harder to resist with those 5% t6cc crystals in the BG store. Bought about 45 so far with 20k(+ pending rewards) tokens waiting for store refresh
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Vol 1 and 2 have very oudated rewards. However Vol 3 is worth it and not that bad. Half of vol1 and 2 arent that bad either. But the labrynth and some of the Abyss challenges are way more effort than they are worth
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But this has always been my approach.
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Didn't get mad. Actually all I said was moderators don't respond to questions, which alot do go unanswered, like this topic when it got brought up the day before.. Then he got mad
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AA has far more uses than the other 2
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Something that would be helful is an in game link in the settings tab along with the go to forums or suport link. This would make a quick check much easier
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Was another thread asking about this yesterday. As with way too many legit questions the moderators didn't bother to respond
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They are busy working on super important stuff like BG emotes and and combo tracker display
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Well, that was the intended plan from Kabam from the get go. To wreck a good option against the champion. This had nothing to do with a bug otherwise they would be "fixing" the half a dozen characters it applies to. However no matter how much they have been mentioned in this thread and elsewhere there has been no mention…
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And with that breaking news,for those that have never played the game anyway, does that mean they will speed up Groot or slow down Sparky? And where do their speeds match up to everyone else.
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Here is some feedback. Why dont you'll try listing known bugs,especially those being worked on in the Known Issues thread under the Bugs and Known Issues ares of the forum.
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I can't believe people haven't jumped on that statement more. It is absolute garbage and not true. Many champs have different styles, tempos, timing, number of hits in combos, etc. I dont know who he thought he was kidding with that.
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I'm not sure if the moderators have commented yet but evidently Thanos Army tag has some flexibility where the concept of villain is concerned. But for tyranny node champs with Thanos Army tag benefit by gaining power as if they had villain tag which they don't.
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You know they will wait till people invest in rank up materials and people post videos of his great uses, then they will nerf him. Oh sorry, I mean fix him.
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This was my favorite absolute stupidity. Just shook my head and rerolled
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I dont use she hulk so this is completely objective. If there was a more inclusive list to known bugs instead of the 7 issues listed it would avoid stuff like this. In addition if there working on a fix, they should list the issue in the known bugs. I'm not sure why they enjoy these stealth projects/fixes, but it's going…
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Since I seem to pull about 98% 3* boosts and I only run 4/5/6*s in arena whenever I get a really high amount, around 1500 I open a few hundred during item uses and burn em up. The boosts are actually worth a decent amount of item use points. But unless your a hard core grinder their trash.
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Armor breakers help, but really anyone can beat him. Hold block, bait his heavy, evade, counter with your heavy, repeat. Your heavy wont be auto blocked. No armor break can mean a long fight. When he has 1 bar of power be ready to evade.
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Could be worse, be glad you didnt waste a 6* pull on him.
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I did reroll,and I beat it. Just like I completed it yesterday. Its not out of my weight class. I was just trying to make fun of a jacked up combo, that has few realistic scenarios to win that very few people would be ready to handle. Not sure why people like you feel the need to attack peoples skill level every time…
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Well not all of us have the newer champs R4/5. For those of us us mere mortals who arent that fortunate it's a jacked up combination of debuffs was my bigger point.
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Well that's great for the aspect of nightmares but there is also a heal reversal debuff.
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Well that's death in 12 seconds. So how do you get around that without rerolling? Seriously what comedian is setting up these debuff combos