SevSyn

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SevSyn
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  • I guess the question becomes: How useful is blade without his regeneration? Gwenpool damage versus Blade Damage... Gwenpool's utility of plot armor (albeit minimal in comparison) mitigates special damage (65% current health cap) Blade without his signature regen to 70% ... means he is just a straight damage with the…
  • Ahh, okay. Thank you! I think I may try R2 and or R3 once I get closer to expiring crystals. At a minimum, X-23 can be used among my roster when all others are tied-up in AQ/AW
  • Haha, true... she's not mediocre by any stretch. I guess what I meant was in the context of such scarce resources and costly upgrades for 5*s (still need to finish 5.2.4-5.2.6 before I can get a few more decent rewards). Under that lens, X-23 certainly wouldn't be anyone's top-pick if you had to chose only 1 character to…
  • I overlooked the critical aspect that the regeneration is linked to how much power you have stored in power meter... That fully explains why my initial assessment that X23's healing was too underwhelming to be viable. Will X23 require a high signature level to be functional? However, in the current game meta... as we are…
  • I've been playing with 5* X23 r1/25 ... the regen is no where near sufficient... anyone know how it ramps with level (unduped)? .... still a set 15% chance?... still only about 2k-3k health total over 4 seconds?
  • @DiablosUltimate practicing 5.2.4 currently... seems like no evade unless you are bleed immune or have regen. "The class Relationships on this Node are Reversed" The Role Reversal (on this sub chapter and last) seems odd... Traditional class bonus/penalty shown at "select your champion page" however Role Reversal Buff…
  • @neeksb Great insight / point! Thank you! I haven't looked into 5.2.4, 5.2.5, or 5.2.6 yet... I didn't want to get burnt out since 5.2.3 was quite tough for my current level of play & roster. I'm hoping that the last half of Act 5, Chapter 2 isn't too much more brutal than 5.2.2 & 5.2.3
  • This is the direction I was most inclined toward... yet, if I can get uncollected (i.e. better rewards) sooner ... then overall my progression would be more efficient. I think a combination of time/practice would get me through 5.2 (so far at the half-way point, it hasn't been too bad... i am anticipating the difficulty…
  • This is what I am thinking too... Thank you Zim! Difficult to practice though... once the team dies mid-way or further through the event: it is difficult to give-up, expensive to continue None of the other content models Act 5 very well. RoL is good in order to get used to the mechanics of a few champions, since their…
  • For a general event run ... like the Sentry Event for example... who would you use as a decent utility squad to go through unfamiliar content? Ex: Spark, Blade, Ghost + (AA, Ice, Voodoo, Magik, Hulk, Gwenpool?) Would 5* X-23 have better damage output in RoL compared to Duped 5/50 AA (Sig 99)?
  • So which team of 5 would I pick?... which content is Gwenpool more useful than a current squad?
  • That highlights my dilemma... given the roster, does X-23 make clearing content any easier due to unreliable regeneration... I'm not great at GhostRider's regen yet... and Blade I seem to roughly break even when I try to regen (because I take block damage and occasionally miss heavy-evade while regenerating). For the…
  • Oh, I still have a bit to go prior to uncollected... I'm only half-way through Act 5.2. but yes, I was able to bulldoze RTTL after your suggestions. It seems my luck with 5*s is so terrible.... I'll likely be relegated to 4* level gameplay for the majority of the forseeable future. So, once I stack-up some T4CCs in mystic,…
  • excellent advice on all fronts (as always)! I was nearly at the point to bring 2 of the 3 up to 5/50.... I chose Magik for the power-control reliability / consistency in order to help me mow-down current content. Since rank-up, I was able to finish RTTL, and Act 5.1.2 - Act 5.2.2. I am not sure my roster can carry me…
  • Still a split poll... I understand power-control as an essential tool for progression... what are the perks of Voodoo? S.Witch: main selling point is potential to do massive damage randomly?
  • Votes are split pretty evenly (preliminarily)... I guess this echoes my contemplation. Each has merit, I am trying to get an idea where I'm at in progression, but also what is better in the long run. I have nearly enough for two rank-ups (but missing a T4CC). How is health / damage output among the three? ... How reliable…
  • definitely going to check these out, thank you sir!
  • For Voodoo's odd/even combo.... does that mean you initiate the special on an even number (3 hits then special) in order to trigger the even... or initiate the special after an even combo (2 hits then special) to trigger the even? @Lovingkid & @zero7 (above question) ... or anyone who uses Voodoo For Act 5, RTLL, and…
  • would Road to Labyrinth be easier with Scarlet Witch vs. Magic? ... And Act 5? ... Any ideas why Dr. Voodoo is so appealing/popular (just higher prestige?)
  • to be clear, the tokens must be used prior to January 3rd otherwise we will be unable to recuperate the catalysts?
  • Yes, but it is hard to grasp *which* Mystic to choose among the list above... and he's my only un-awakened mystic. I'm torn because resources are scarce... and I need a solid 4* team to carry me through (since I'll likely need to skip the 5* tier once 6*s are released)
  • Also to consider: on another thread, several have mentioned Blade + Ghost Rider synergy... and have suggested that the combination of Alpha Usage could be: Ghost Rider 2-->4 + Iceman 2-->4 any thoughts? comments much preferred (vote "other" if time limited for this or any other combination)
  • so maybe Ghost Rider 2-->4 + Iceman 2-->4 .... then which of the following should be the recipient of my final 2 alpha-1?... If I make ONE character 5/50 among the following: * Dr. Voodoo (Sig 1) * Magic (Sig 20) * Scarlet Witch (sig 23) * Ghost Rider ** unawakened * Archangel (Sig 21) * Iceman (sig 1) * Thor (Sig 60) Who…
  • Thank you @meorean But, am i missing something with Ghost Rider's synergy?... this just allows danger sense to be used vs. Villains also? In my limited experience so far... there seems to be a significantly larger population of Heroes than Villains in the game... and, Blade may not be the Go-To character vs. certain…
  • Ghost Rider over the Mutants? Would you choose Iceman over ArchAngel?
  • That sounds like a well balanced squad... but I'm lacking Mephisto. Iceman and Ghost Rider are both only 2/5 for me currently... and Ghost Rider non-duped. I have only 1 universal 4*-grey rank-up (and no mystic rank-ups)... Do you think Ghost Rider is worthy of a universal rank-up? I think I am alpha-1 limited to do both…
  • @Vossler77 My iceman is 2/5 ... would you take him to 5/5 (cost 4 Tier-1 Alpha) ... before spending 2 (T1A) on AA, Scarlet Witch?... @vinniegainz Why Ghost Rider? He can regenerate, but not terribly efficiently... and his damage output is a bit low ... (also, I don't have him awakened) My main play-style & focus are:…