**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
simolaz ★★
Comments
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If a champion “lacks” of damage output, you can rank him up and solve the problem. If a champion lacks of utility, there is nothing you can do to make him better. Basing on this, I would definitely take him to r3.
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Magik Limbo activates whilst you hit her and make her power to fill one of her bars: I always explained it in this way, and in fact wile Lock On is up she doesn’t activate Limbo. Doom’s Unblockable Special is surely an Offensive Ability, since it is activated when he launches an attack. Void debuffs are really…
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Yes, but the sum should go over 100% to counter the 100% DAAR.
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Actually, Hulk Ragnarok is a pretty good counter. You can counter it also while phasing using Ghost, with Hood synergy. Anyway, thanks for the clarification.
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90% of the times he didn’t. But he did it once, and I thought it could be enough to ask. Anyway, I got my answer.
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Very interesting! So, this justifies also the auto-block against Cull Obsidian while on Rout. Thank you!
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Isn’t there an official statement or description about what a defensive/offensive ability is?
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I attach the frames since I cannot upload the video.
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Dormammu’s Degenerations does not activate when he lands an attack, so it should be considered a Defensive Ability. Please confirm this, I am not sure about the limit between Offensive and Defensive. I always considered as Offensive those abilities that trigger when the character is attacking (i.e. landing a hit, activatin…
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I agree, I also noticed this.
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He also autoblocks Cull Obsidian while Rout is on. He is bugged since a long time.
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Thank you all for your replies!
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So, if you place the defenders 5 times, you take rewards. Ok, good to know! Thanks!
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No, you must take part. I have been in an alliance for an entire season in july, but I didn’t take rewards because I joined only 4 attack phases (I didn’t place defenders either, since it was a 1-BG alliance, very relaxed).
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Since I was interested in opening mystic/science dual crystals, this delay could become really annoying.
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Wasp and Aarkus deserve more
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I still notice this bug in the current version
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I personally don’t understand why people hear other people claiming a “nerf” (basing on a “rebalancing” statement) and automatically target that champion as “nerfed” for life, without even trying it. Anyway, after what you call “nerf” he is actually better than before.
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Yes
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Ghost
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Cap with reparry works well on that. But again: yes, if the point was to make AW funny to play again, they failed.
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It shouldn’t be a problem with Ghost because, in theory, as long as you have the passive precision you have a guaranteed critical hit, and when you perform the guaranteed critical hit the passive precision is removed. In theory, it is a boost for ghost, since it allows you to perform 2 guaranteed critical hits. This is the…
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We cleared it easily too but they didn’t put Korg on node 23, Darkhawk Or Nick Fury on EaF-KD and Aarkus on Rage miniboss. Playing like this is not fun. Completely not fun. I think that Kabam missed something: the fact that the 6.4.6 GM fight was appreciated is because people can do it with EVERY CHARACTER. It is just a…
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Ebb and Flow is pure madness...
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No further words needed.
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Since Stubborn is not out yet is hard to establish which one is worse, but we can state for sure that: • If Stubborn is worse, nerfing a global node by adding a worse one is not a wise choice. • If Stubborn is not worse, well Flow didn’t change, and if it was a pain before there is no reason to think that is better now.
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Stubborn is an high counter for Quake and Ghost, and this sucks. But I think that Flow is still horrible, due to the fact that now they added nodes that prevent from using Quake! At least you could use her everywhere in the prevoius map!
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Let’s consider the declared aims of this operation: • Reduce players stress • Give back the fun to play the content • Reduce character-node lethal combinations 1) Objective not accomplished. An extremely high variety of characters is required to clear the map without using tons of items, and they must be perfectly assigned…
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Ghost + Warlock + Guillotine and you turn off problems. Also science with Quake + Cap + Void + Torch