ÐarkŠtar ★
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Re: 6.2 Mister Sinister [MERGED THREADS]
And this by consequence results in people thirsting for more content sooner. Kabam has limits to what they can create. If they don't make something that's going to take some time to clear for a lot o… (View Post)-1 -
Re: 6.2 Mister Sinister [MERGED THREADS]
It is bad design. But it's not as if this is the first of its kind. And it won't be the last. How else do you make stuff challenging other than making it roster dependent? With so many players having… (View Post)-1 -
Re: 6.2 Mister Sinister [MERGED THREADS]
I think it's a cash grab. I'm not up in arms as if this will end my time with mcoc. There's a difference (View Post)-1 -
Re: 6.2 Mister Sinister [MERGED THREADS]
Cmon dude. You're asking him to use revives. How outlandish. Each revive in his inventory gives his champions an additional 10% attack. Why would he use them regardless of how difficult the content i… (View Post)1 -
Re: 6.2 Mister Sinister [MERGED THREADS]
Captain marvel. A sufficiently ranked and boosted one might be able to get him down in 2 or 3 revives. Took me 8 because mine is only rank 4 and unduped (View Post)1