ADDIS0N ★★★★
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Re: More fun & interactive AI … how is this possible?
That is pretty much what happened here. Dude ... you literally said that I would've been hit anyway and that I had the advantage since the bug was working in my favor. Not sure how you or the develop… (View Post)2 -
Re: More fun & interactive AI … how is this possible?
Yeah, I’d like to see it too, because the setup for achieving something like that would have to be perfect if what they’re saying is true. My guess is that it was recreated through a series of progra… (View Post)5 -
Re: More fun & interactive AI … how is this possible?
"Although the defender did choose the 'wrong' attack animation in this case, the player would've been hit regardless. It might even be a disadvantage to the defender as they were subject to the … (View Post)7 -
Re: More fun & interactive AI … how is this possible?
Ok, glad you found a bug, but your way to explain it is that it was my fault anyway? Um, ok man. Whatever you say. Like it or not, that M2 was accelerated and my controls were locked out of a block o… (View Post)Post edited by Kabam Jax on11 -
Re: More fun & interactive AI … how is this possible?
Thanks, @"Kabam Jax" … I appreciate the response, but I am going to pile on to what @Manup456 said. I happened to catch this on video, but stuff like this happens ALL OF THE TIME. This is n… (View Post)12