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Re: Poor map design
But why? It's not necessary to spend same energy as every month. They can reduce the tiles where it's needed. It's just pointless and makes no sense at all.4 -
Re: Poor map design
Where's the logic?4 -
Re: Poor map design
3 energy for porting and there are 5 tiles before the boss fights. Moreover what's the purpose of that extra tile after defeating the boss?5 -
Re: Poor map design
They could have just used 2 or 1 long tile before the boss fight. They made 5 small tiles just to waste our energy.3 -
Re: Poor map design
Kabam be like : "Guys we have finished the map but it's not equalling the energy with other quests let's add more useless tiles to balance it"5