**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Rage Node is Bugged in Map7 AQ
tafre
Posts: 631 ★★★★
There are a myriad of bugs in map7 at the moment, nobody is checking or responding but here is another one if anybody cares that is.
The rage node is bugged and the damage cap is based on the health when all links are removed. I will be sending screenshots of the issue and also a video.
The Daredevil on the screenshot has 237,541 health and the rage node describes the damage cap as 2.5% of the max health which is obviously 237,541. Then the max damage that can be inflicted is 237,541* 2.5%=5938 (approximately)
However, the sp2 of corvus who has 4 charges can only deal 1485 damage at most and all hits on the sp2 trigger the rage fury.
1485/237,541*100%= 0.625% damage but all the hits trigger rage even though the total damage from the sp2 is only adding up to 1.875% of the max health.
https://youtu.be/hmckEnhR97s
Hope somebody can have a look at this, if not this please check the bugged nodes Vivified, Tunnel Vision etc. I would also say compensation but clearly we are not getting anything even though u guys said it was being looked into 3 weeks ago.
@Kabam Miike
@Kabam Zibiit
@Kabam Vydious
@Kabam Lyra
The rage node is bugged and the damage cap is based on the health when all links are removed. I will be sending screenshots of the issue and also a video.
The Daredevil on the screenshot has 237,541 health and the rage node describes the damage cap as 2.5% of the max health which is obviously 237,541. Then the max damage that can be inflicted is 237,541* 2.5%=5938 (approximately)
However, the sp2 of corvus who has 4 charges can only deal 1485 damage at most and all hits on the sp2 trigger the rage fury.
1485/237,541*100%= 0.625% damage but all the hits trigger rage even though the total damage from the sp2 is only adding up to 1.875% of the max health.
https://youtu.be/hmckEnhR97s
Hope somebody can have a look at this, if not this please check the bugged nodes Vivified, Tunnel Vision etc. I would also say compensation but clearly we are not getting anything even though u guys said it was being looked into 3 weeks ago.
@Kabam Miike
@Kabam Zibiit
@Kabam Vydious
@Kabam Lyra
4
Comments
This was the same fight. It’s bugged big time