Hullo, question, are all 7 “brands of the abyss” present on each path of this quest?So essentially, 85,000 damage cap throughout the abyss?Also - please don’t “lock the map.”This is genuinely the worst possible feature that has ever been present in this game.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere!
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet
Hullo, question, are all 7 “brands of the abyss” present on each path of this quest?So essentially, 85,000 damage cap throughout the abyss?Also - please don’t “lock the map.”This is genuinely the worst possible feature that has ever been present in this game. Sorry for the slow response, I had to track down the Answer. Yes, All 7 Brands of the Abyss will be on every fight.
A way to refresh or pause the skirmish and warfare charges would have been the perfect way to balance skill vs spending.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger. No, but higher Ranks/Rarities will make the Challenger Rating higher, and new abilities will make encounters easier to Manager.Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! How does a limited amount of hits reward skill
Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable.
Damage cap, locked map, 240 hit combo tops. This is just ridiculous. Plus no skill way to solo any of these fights with any current champ available. Typical kabam.
Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable. That means I can do the initial run in 2 or 3 years, good to know.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger. No, but higher Ranks/Rarities will make the Challenger Rating higher, and new abilities will make encounters easier to Manager.Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable. so basically just wait 2 years for an RNG chance at the champion you release to tackle it?
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! How does a limited amount of hits reward skill I didn't say it did. This is not meant to be Content that most will be able to beat right now. You're gonna need to rank up your Champions, and might need to grow that Roster.Skill is important, but your knowledge of Champions, and breadth of Roster is going to matter a lot.
Damage cap, locked map, 240 hit combo tops. This is just ridiculous. Plus no skill way to solo any of these fights with any current champ available. Typical kabam. If you're not ready for the hardest content in the Game, we're not forcing you. We've tossed every challenge from Labyrinth, and many more into this. Some will never beat it, and others will take years.
The damage cap is annoying as well for a limited amount of hits and the biggest healthpools we’ve ever seen punishes skill and rewards a big wallet If you're not ready to do this yet, come back when you've built out/up your Roster! This content isn't going anywhere! New champs or old champs won’t make that damage cap bigger. No, but higher Ranks/Rarities will make the Challenger Rating higher, and new abilities will make encounters easier to Manager.Remember when Labyrinth was released? No Champion like Aegon existed. His existence shows that progress and new abilities can make Content more manageable. so basically just wait 2 years for an RNG chance at the champion you release to tackle it? It might be 3 or 4. This is not going to be easy, and as we said at the very beginning, this is a challenge for our Summoners to grow into.
I would say most players don’t want to go into content knowing 100% they’ll have to revive at least once per fight. Unless the path is 1-2 champions then the premise that you’ll need revives is a huge turn off. Coupled with the fact you’ve frozen the map again is even more of a turn off. The Abyss is incredible though. You need 6* R4 to gun for 6* R3 rewards. Always one step forward and 4 steps back.
"Yes, you read that correctly - first to complete.'You still mean first to explore, not complete, correct? The descriptions above this say first 20 and first 300 to 100% explore.
So only 240 hits before instant death? With the largest health pools ever? Bye bye Aegon, SL and most likely G99 Honestly I see aegon working, heavy attack furies thing, that damage is crazy
So only 240 hits before instant death? With the largest health pools ever? Bye bye Aegon, SL and most likely G99
So only 240 hits before instant death? With the largest health pools ever? Bye bye Aegon, SL and most likely G99 I think that's 480 hits buddy
This probably will be completed in the first day or at least First week, money always wins.