**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Oh wait... its you.
If you’re looking for an argument or just trying to diminish people’s good intentions to make yourself feel useful, look elsewhere.
Now be a good boy and go do your first abyss run.
There will always be some resource someone is lacking. Just don't rank up till u have enough.
Can u imagine the negative feedback from the community if a newbie would complain that there's not enough catalysts to rank their roster up asap, lol
As always: You can be frustrated, but let's make sure that frustration doesn't manifest in attacks of other forum users.
We don't need to assign blame or point fingers. This will serve as your warning. Keep the comments on topic or the thread goes bye-bye.
Thank you to those of you that have proposed potential solutions, I'd love to see more.
Edit: proposed solutions for OP
-Update all of the 4hr, 24hr, 3day and alliance based events to include 200% more gold.
-Replace the regular gold crystals with UC crystals in the glory store
-Add gold to AW rewards (3M for Masters, 2.5 for Plat and so on)
-The golden crystal should just be gone form the game. Add a Cav gold crystal and replace the rest with the tier above
That would not completely solve the issue, but it would be a massive step in the right direction.
Arena grinders want to pin all the blame on you, even though, objectively we can observe here that many people are short on gold. Demonzfyre can't understand that it doesn't have to be an all or nothing deal. For him it's either no gold problems or 100% there's a problem. Objectively, there is at least some sort of gold income problem for many summoners based on the increased number of posts about gold. It doesn't have to be all or nothing, we can say that summoners who don't have time to do arena are in a tough position with gold and players that have the time to do arena are doing fine with gold. Most players tight on gold don't want to spend their playing time doing arena. Does this mean Kabam needs to do something? No, of course not. If they increase gold income, then the bottleneck will be something else, and players will complain there. But it's irritating seeing how subjective this topic is. Arena grinders will say there's nothing wrong while everyone else is struggling. Very few people are actually objective about this. There is a bottleneck somewhere, and for many of us, it's gold. I'm not sure why this is so contested. Everyone understands that if you go in arena for a few hours every day, you'll have more gold. But this isn't what most of the players have the time for or want to do. Grinding arena because you have to, or else you can't do rank ups to continue story progression, makes the game feel so stale and drives players away.
I'd love to see more UC gold crystals in rewards and have a better option in the glory store. I can't speak for all, but I'm in an excess 10k glory because there's nothing I don't need rank up resources. All I need is gold. Would love to see some updated to incursions and incursion rewards, since that's interesting and fun content that has fairly good gold rewards.
I think gold being the bottleneck is the absolute worst case scenario for players. The game feels so much better when it's a rank up resource bottleneck, personally. When one of the best options for a bottleneck is arena, I want nothing to do with that. That is, by far, the least interesting and most mundane solution--and the fact that people support that choice over just saying it might be okay if Kabam put more gold out there for players, is mindboggling. I'll say it again like on the other post, it doesn't hurt you if Kabam boosted gold income outside of arena for players that don't do arena.
For the arena grinders, we understand you have a different bottleneck. But it's weird that you are so abhorrently opposed when there's ever a mention of gold income problems for non-arena players.
This month had a good SQ with a lot of gold. Hopefully that'll be the trend going forward. It was unfortunate that the gold rewards in EQ weren't updated along with the rest of the rewards there, but if SQ can pick up the slack then so be it.
It is a skill that unfortunately most players do not take the time to learn, and for which there are few educational content creator videos.
The OP is saying , after spending so much on the game why does the gold that comes along with the bundles lag behind. Why does he have to grind so much even after spending so much on the deals?
The least Kabam can do is to give more gold in the bundles and stuff. Lots of people cannot be asked to do incursions and arena. Probably that's why they are less of a grinder and instead using money to get ahead without grinding too much. But whats the point if you have to grind anyway even if you spend like a 1000$ dollars for acquiring champs and get a boatload of catalysts but your gold level is at 10 million. 6* R4 will eat up a whole 5 million I believe.
Asking the OP to grind more arena/incursion is not the solution. The problem lies with the amount of bundled gold in cash based offers and packages.
Every resource can be bought right ? If you have enough money ? Surely gold must not be the bottleneck after you have bought all the other stuff.
There needs to be some changes here.
For instance, if I bought a TON of food, and it has an expiry date, but I’ve used all my money and have no way to pay the utilities bill so the power will be cut, meaning the food in the fridge or freezer is going to spoil, is it the stores fault for letting me buy all this stuff or is it my fault for not budgeting correctly?
Yes, everything can be bought. Including gold. If you just want to throw unlimited cash at the game, your gold problems are solved. Buy Uncollected gold crystals (for units) They average about 30k-ish per crystal and cost 40 units per. That's about 23k gold per USD.
Or buy tons of Cav crystals. Less efficient for gold, but you get other stuff besides, including ISO from champion duplication which you're also going to need anyway.
Even spenders have to deal with resource management. They don't get to say I spent on this, I deserve to have the rest of the game respond to my whims. If I bought this, and I need other stuff to use this, give it to me or the game is broken.
This schism does not just exist with resource management. There are lots of players who would rather have content be either easy or impossible, because then they are never confronted with failure. "It is just a game" after all. But the rest want a challenge, even if it is a challenge they fail. Failure isn't fun, but the absence of failure makes victory hollow and worthless to them. Losing is the only thing that makes winning, winning.
The idea that gold being the bottleneck is the absolute worst case scenario for "players" probably seems obvious to those players that fit more into the first class of players. But to those that fit more into the second class of players, it is completely unfathomably nonsensical.
I hope you like starting over with 7* champs, by the way. Because that's inevitable. The only question is when. The more stuff we get, the sooner it will happen. Pick your poison.