**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Aleor ★★★★★
Comentarios
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Hype benefits the most, cgr gets a lot of utility and overall a great option, especially if you need armor break champ
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With bgs and all the other mods the rewards 8.2 rewards are indeed nothing to be excited imo
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I don't know where you are in the game atm, but most of the hard content (aol, eop, gauntlet or even act 6-7 bosses) forces you to bring dedicated champs for most of the fights, and usually you will do better with 2 tries of the champ you brought for the fight, then with whole your team. 1 team revive costs 100 units, 2…
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Matchmaking kills it for me, only do 3 matches for milestones (just match only based on current rating). The pause meta is horrible, so I just let it autofight to lose. Also I hate how long you have to wait for so many useless screens after the fight ends and all those timers that do nothing
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1. Remove dirt-gold tiers, move the rewards into milestones 2. Use common leaderboard matchmaking with elo or any similar system. Cut the ratings by 1/2 or 3/4 or whatever, wich will compress players, making it more likely for players to win a match within some rating range basically for everyone except the very weakest…
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Do you want to say that people who can't win a single match in competitive mode shouldn't get that high? Because that would totally fix your issue, and personally I'm all for fair open matchmaking since day 1 for every bracket
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LoL Better how? Better persons? Better christians? Better musicians? It's amazing how they keep pro kbm trolls on forums
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Imagine people with even amount of symbols in their nicknames losing like that on first day after objective update, and with odd on second day. Easy objectives + easier tier progressions. Basically match-fixing, wich is advantageous for every player. Also I do lose like that, but I'm to lazy to switch my deck, remaking it…
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Even if I had tb title atm and only needed those to become paragon, I wouldn't buy it
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I don't think you understand how bad your proposal is. Basically it creates extra advantage for higher tier players and makes it harder for lower tier players to progress. The only thing needed is to bring back matchmaking to leaderboard they had initially and change milestones. Although I guess kbam won't do that, as it…
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Because most high prestige players do know the game as well. And in that case your win depends only on roster size and draft luck. In lower tiers you need none of those. So basically lots of people play the game on harder mode while getting less rewards for a competitive tournament. If you indeed wonder, why people are not…
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Because of reverse engineering being a thing. Same way people found out tanking was an option. Currently even you fill your deck with r5 5*s while having r4/r3 6* in your roster, you'll match with people based on your roster, not your deck. Wich basically means prestige matching. It doesn't even matter if it's based on top…
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I used r4 mags a lot for bosses, iirc 4 of 6 bosses were metal. And once or maybe twice I had to restart close to a boss, because I don't really check opponents and sometimes may miss some immunity required or something else
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I guess it's because you should've never got this high in bgs, while pargons with bigger accounts stuck at bronze. But kbam slipped on their banana trying to come up with something by themselves instead of adopting any decent existing tournament system
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Btw, just to be clear — it was super easy to fix. Remove win X fights milestone, leave participation milestone, add solo event similar to the current one, but instead of win/lose points give points for participation and increase its amount by multiplayer of person's leaderboard position + season rank rewards. System like…
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Yes, it was. Your win rate is approximately 50% once you come close enough to your true ranking point. Once they added 'win X fights' milestones, your best strategy is to lose X fights in 1 minute and then with X fights in tX minutes. Otherwise you'd spend tX * 2 minutes instead of tX+1, as you'd have to fight twice more…
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1. Even if some people did, that's on them. A lot of people who didn't do that are not having fun on the game mode with current matchmaking, I hope you don't assume they should be responsible for the some other people's word 2. Sandbagging was an optional strategy for every player. Some pargons lost on purpose, some tbs…
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You write so much, but seems like you don't really read what other people say. Or maybe you don't want to understand what is the issue for many players. It doesn't mean it is okay to diminish their issues only because you don't experience it yourself and too lazy to comprehend it.
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It's actually kinda funny, how in both cases the statements are not helpful at all. Like Angela can parry projectile, and "BGs is about the width of your Roster as much as it is the height" is a very misleading at very least, as you only need to have a better roster within you prestige group, wich means not growing in…
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Remove it
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I'm fine with it as long as there is no anything pushing me to use relics or punishing me for not using it
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Same
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I actually did one accidently, only after that I saw the rewards and realized there is no reason to do it. I don't think there was any valid reason for relics in a first place. Also I only do highest difficulty sq most of the time for more than a year by now
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I'd wish they fixed matchmaking first, cause I feel like something in their code doesn't work. I mean, the last season circus couldn't be kbam malice, right? Right? As for these emotes, if they take even more time in bgs, I just won't bother playing it, one battle already takes too long with all those loading screens
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I'd like to rank down my r4 doom if I coulden Is BG matchmaking encouraging you to avoid increasing prestige? Comentario por Aleor febrero 2023
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I want a normal matchmaking, energy is fine
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I actually tried to do the same today, and it took me over 10 minutes to lose two matches (I drafted weakest champs in defence and didn't even try to fight to lose as fast as possible, but only had 10 minutes before milestones refresh). With bs matchmaking I guess the best strategy to go with is start the fight and let it…
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How about first they implement correct time calculating? With Android device you lose 10-15 seconds of fight whole staring at loading screen Pause button is available to both players, nothing unfair here
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Herc is still a good option to win a fight, when you give your opponent a death match, and torch is a great defender, as you most likely want to bring relatively many mystics as potential attackers
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I'm fine with nodes, but matchmaking is still terrible