**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Dungeons Return: February 18th - March 5th

Greetings Summoners!

We are happy to announce that Dungeons are coming back from Monday, February 18th at 10 AM PST until Tuesday, March 5th at 10 AM PST.

In this iteration, we’re going to expand upon our previous 3 Day special event, but will be extending it to our entire 2 week run, and really amping up the rewards!

Rewards

In addition to the Room rewards you already recieve, for the entire run of this event you’ll find Catalysts and Catalyst Fragments in Dungeon Rooms 5, 7, 9, 11, and 13! Rewards will still be greater the harder the difficulty, but you’ll also have a chance to score a lot more! Each of these rooms will now award you a Random reward. Check out the list of potential rewards below:

Difficulty 1
Tier 1 Class Catalyst
Tier 1 Basic Catalyst
Tier 2 Class Catalyst

Difficulty 2
Tier 2 Class Catalyst
Tier 2 Basic Catalyst

Difficulty 3
Tier 2 Class Catalyst
Tier 2 Basic Catalyst
Tier 3 Class Catalyst
Tier 3 Class Catalyst Fragments
Tier 3 Basic Catalyst

Difficulty 4
Tier 3 Class Catalyst
Tier 3 Class Catalyst Fragments
Tier 3 Basic Catalyst

Difficulty 5
Tier 3 Class Catalyst
Tier 3 Class Catalyst Fragments
Tier 3 Basic Catalysts
Tier 4 Basic Catalyst Fragments (500-1000)

Difficulty 6
Tier 4 Class Catalyst Fragments
Tier 4 Basic Catalyst Fragments (500-1000)

Difficulty 7
Tier 4 Class Catalyst Fragments
Tier 4 Basic Catalyst Fragments (500-1000)
Tier 4 Basic Catalyst
Tier 4 Class Catalyst
Tier 2 Alpha Catalyst Fragments (500-18,000)

Dungeon Buffs
The rewards are greater, but so is the danger! Dungeon Difficulty will now escalate with additional Buffs on opponents. The amount of Buffs per Link Node will increase as you progress further into the Dungeon.

Difficulties 1-6:
Rooms 1-4: 1 Buff
Rooms 5-6: 2 Buffs
Rooms 7-8: 3 Buffs
Room 9: 4 Buffs
Rooms 10+: 5 Buffs

Difficulty 7:
Rooms 1-6: 2 Buffs
Rooms 7-8: 3 Buffs
Room 9: 4 Buffs
Rooms 10+: 5 Buffs

Refresh Timers
We’re once again making Catalysts accessible in a way that they are almost infinitely grindable if you choose, and this is not something that we allow in most of the game. As such, we’re updating the Refresh Times and Costs to reflect the time they would have been if we had updated them when switching from 1 day events to 3 day events.

1 and 2-Star Champions will still have the same 5-Hour Refresh Timer, other Champion Refresh Timers will be updated as follows:

3-Star Champions
20 Hour Refresh or 25 Unit Cost

4-Star Champions
44 Hour Refresh or 50 Unit Cost

5-Star Champions
92 Hour Refresh or 80 Unit Cost

6-Star Champions
140 Hour Refresh or 120 Unit Cost

Prepare to team up with new and old friends as you dive into the challenges waiting in the new Dungeons!
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