**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Réponses

  • Device-Motorola Droid Maxx 2 Android Update-24.24.27 Connection-home WiFi and cell Game-Latest patch Common Issues 1.Chat is either experiencing long delays or doesn't work at all. This includes Global, Alliance, Battlegroup, Wargroup, Dungeon, and Friend chat. 2.Blocks are dropping either in the middle of combos or the…
  • You still get the rewards if you only place defenders or only join on attack. You should check with your leader or an officer to make sure this is ok, though. Many Alliances will kick members who place defenders, but don't join on attack.
  • I finished Uncollected this month. I'm not the greatest player, but did it with mainly God tier 5/50's(GR, Blade, GP, AA, and Hulk primarily, with Iceman, Dormammu, and Rogue subbed in on certain maps). The hardest thing is that with the current state of the game, it's a nightmare. The fights are such that one or two…
  • It kind of depends. If Kabam is going to continue to rely on people submitting tickets to investigate piloting, then not much will change at the top. Reason being, if you're also piloting, you're also going to get reported. If they're going to be independently monitoring, then they may start hitting some of the top allies…
  • It's a fun game mode, but the rewards are just way too low.
  • Yeah, .6 second delay per champ alive on the opposite team.
  • Yes, anything the dev says is an exploit is an exploit is an exploit.
  • An exploit, in video game terms, is using in game characters, environments, etc in a manner not intended by the developer. GP wasn't intended by the devs to be able to infinitely trap opponents in the corner, so it was an exploit by generally accepted terms. Really, anything a game developer says is an exploit is an…
  • The biggest logic for locking champs from Kabam's end is that it slows player progress so that they don't need to constantly add more end game content. Players would advance through the story content a lot faster, then hit the point where there's nothing left to do, and potentially quit. A more relaxed Alliance can be a…
  • Good deal if you need Gold quick. You can sell the ISO for 150k on top of the 260k from the deal for 410k total. You'd need 82 Gold Crystals averaging 5k a pop to get that, which would set you back a Briefcase.
  • Personally, the easiest way to shut down most of the account sharing issues is to incorporate one of the several already existing thumbprint scan apps into the login process. To login to your account, you need to scan your thumbprint.
  • The things Kabam is going to look at aren't the same things players will logically look at. They're going to look at things like Gold Crystal sales and are Alliances dropping down in Maps because donations are too high. They'll probably also look at things like Arena participation and if SA rewards have gone down due to…
  • I totally get that. However, any hobby/recreational activity with direct or indirect competition requires large investments of time and/or money to compete at the top, and can basically turn into a 2nd job that you probably aren't getting paid for, or if you are getting paid for it, you aren't making enough to cover your…
  • The main issue with making story progression for most is AW and Map 3+ locking champs, but I get why it's done that way. It slows down progress so there's almost always something to strive for. If you've done everything, there's not much incentive to play or spend. My Alliance is pretty casual. We dropped down to 2 BG's…
  • Well, that's not really true at all. If you're a solo player or you're not in at least a Map 4 Alliance, T4CC will always be a bottleneck unless you pay for them when you can. Any player can have as much Gold as they have time and patience or money at any time. AW and AQ don't eat up a large chunk of actual playtime. You…
  • Any resource in the game can be a bottleneck if you don't do content that provides that resource or pay Kabam for it when offers are available. New players can bottleneck on T3B's and T2CC's if they spend all their QE on the monthly EQ and story progression. If you don't join an active AQ Alliance, then T4B's and T1A's are…
  • Not to be obtuse here, but if you want that half of your Alliance to be able to rank up more champs, couldn't you do more free maps and lower donations to help alleviate some of the Gold shortage issues? Don't get me wrong, I wouldn't complain about a gold increase or easier ways to earn it. At the same time, there has to…
  • Well, yeah, they're a business and trying to make money. If all in game resources were plentiful and readily available, then they would barely sell any in their offers. I mean, I haven't had time to grind arenas and I'm feeling the gold crunch, too. Really, there are two basic ways they can make rank up material offers…
  • Now, I'm sure a second mortgage would cover it.
    dans T5B offer Commentaire de Cujo999 avril 2018
  • I totally understand the frustration with AQ difficulty going up with no increase in rewards. At the same time, history shows that you're better off focusing on the things you can control to help alleviate issues caused by the changes and not worrying so much about a quick fix from Kabam, who we have no control over. The…
  • You can add me. Cujo999 is my id both on LINE and IG.
  • Ok, that makes a lot more sense. Thanks for clearing that up.
  • To average 165k per War before Tier multiplier, you basically have to clear all three BG's, win or lose. While that's the norm in higher tiers, in lower tiers, Alliances can regularly win with 2 and even rarely 1 BG clear. So, if you're averaging 165k per war, you won't stay in Tier 18 but for a minute because you're going…
  • There's no way these are statistical norms. Look at Silver 1, for example. There's no Alliance out there that averaged 165k per war in Tier 18 the entire season while winning 50% of their wars. Maybe in DNA's tier, those are statistical norms, but they don't hold true up and down the board. A better exercise if you didn't…
  • Well, Tier 4 is the top 2-3% of Alliances and Tier 7 is the top 7-9%. It kinda seems silly to me that there's so many rewards brackets ahead of the top 2-3% if, in fact, the majority of Tier 4 Alliances wound up in Gold 1. If that is actually the case, then they probably need to broaden the Platinum Brackets to include…
  • What are you spending your Glory on if you're desperate for T1A, but only buying one a week from the Glory store? If I need T4B, T1A, T4cc, or whatever, then I'm usually buying multiples with Glory. The suggested drop changes are unbalanced. Your adding a guaranteed universal resource and increasing the drop rate of…
  • Well, you can use chess rating systems as an example, but those are designed for zero sum games with individual participants in which both participants have identical starting points. AW is none of those. In chess, you don't run into situations where one player starts the game down three pawns and the other player has an…
    dans AW match making Commentaire de Cujo999 mars 2018
  • Alliance Rating corrects itself a lot quicker than War Rating does, though. In fact, Alliance Rating corrects itself virtually instantaneously. War Rating takes a very long time to correct itself. For example, recently there was controversy about a YouTuber and a group of top end players who originally decided to start a…
    dans AW match making Commentaire de Cujo999 mars 2018
  • I can understand not wanting to use a criteria like Alliance Rating that can be easily manipulated, but the fact is that War Rating has been manipulated for a long time through practices like shell alliances, collusion, manipulating the matchmaking process, tanking/sandbagging, etc. Plus, War Rating can be much higher or…
    dans AW match making Commentaire de Cujo999 mars 2018
  • We got the rank down tickets for the holidays shortly after the GP fix/nerf.
    dans Blayde Wars Commentaire de Cujo999 mars 2018