Kabam Miike

Hey Everybody, If you have an issue or a problem that requires my (or any Mod's) attention, please send us a private message, and don't leave a comment here. This way it stays private and much easier to converse

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Kabam Miike
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  • (Quote) Those conversations started right away, but making changes to a game that has functioned this way for this long is not quick or easy. We did mention that most of the things we listed were in the works and that you'll hear more about how we'v…
  • (Quote) Do you mean the AI Change? Many of our Summoners have complained that the opponents in Map 5 are not aggressive enough, and don't allow you to counterplay them. They will be more aggressive, but that was a request from our players because th…
  • Not yet. It is in development, but this is a fine balance to strike. It's got to be difficult, but not crazy difficult, and that's not as easy as it looks. We're working on it though!
  • (Quote) I don't have the particulars, but we do mention that we're improving matchmaking even more with Season 19.
  • I get where you're coming from, but when you donate to the Treasury, those resources become solely to open Alliance Quest Maps, and that's what Alliance Tickets. It would be the same thing that happened if Map 5 became free without the new ticket …
  • It's the end of June.
  • (Quote) What I mean is that we might not have a solution to all of it, because we'll be talking about what we want to do for sure. We know those are two major pain points for players.
  • (Quote) That's still in development, but hopefully will be here in the next few months as well. We didn't include it because we can't confirm when it will be here yet.
  • (Quote) Solutions to both might be included, but we will definitely talk about them.
  • Hey Everybody, I wanted to let you know that we've posted a Short Term Roadmap here:https://forums.playcontestofchampions.com/en/discussion/198902/marvel-contest-of-champions-short-term-roadmap Now, this does not address all of the comments and co…
  • (Quote) That's not what we've said at all. We have a lot of things to work on, and this is not a priority. This is something we've been working on, but as we have said, we are not going to implement anything like this until we have addressed the rea…
    dans AQ Timeout Commentaire de Kabam Miike 22 mai
  • Hey guys, I just want to reiterate: We don't want to fix this until players don't have a reason to rely on this method. We know there are reasons that players do it, and we want to address those first. We don't want you to think that your only wa…
  • (Quote) The plan is to eliminate the need for this trick first. So Degen, and all AQ encounters and Nodes, would be looked at first.
    dans AQ Timeout Commentaire de Kabam Miike 21 mai
  • Hey guys, I just want to reiterate: We don't want to fix this until players don't have a reason to rely on this method. We know there are reasons that players do it, and we want to address those first. We don't want you to think that your only wa…
    dans AQ Timeout Commentaire de Kabam Miike 21 mai
  • (Quote) As we mentioned, we don't know what our solution is right now, and compensation would be included.
    dans AQ Timeout Commentaire de Kabam Miike 21 mai
  • (Quote) We're looking at compensation right now. Also, extending or removing the clock is an idea we've floated.
    dans AQ Timeout Commentaire de Kabam Miike 21 mai
  • Hey everybody, Last night, a change to the fight timeout penalty erroneously went live. Prior to this change, some Champions were able to avoid being knocked out when timing out with very low health. This change to the Timeout penalty was not inte…
    dans AQ Timeout Commentaire de Kabam Miike 21 mai
  • Please keep discussions on this topic in the dedicate mega-thread. We are working to develop and enact changes, but that is not a quick or easy thing to do, and cannot be thrown together very quickly. We will have more information on future changes …
  • As mentioned in the thread linked, there are no plans for compensation for that fight. https://forums.playcontestofchampions.com/en/discussion/comment/1208113/#Comment_1208113
  • (Quote) Yes and no. We still plan on releasing one, but not the one we had planned. We're in the process of taking this feedback into account and looking at the roadmap to see what needs to change, and what we can act on quickly. That's going to ta…
  • (Quote) We've already talked about that information in this thread. They've been given a preview of some content and updates that we've been working on for a while. This is something that we've been doing for quite some time, so they can prepare the…
  • (Quote) Early release content is not always finalized content. We share that information with the CCP from time to time to help them get ready for Content they want to make surrounding new additions/changes/content in the Contest. This information …
  • (Quote) The content that we showed them has been in development for quite some time now, and you will still hear about it pretty soon! The CCP will get some looks ahead from time to time to both provide us with concentrated feedback, but also to he…
  • Hey All, We are working to resolve this issue right now. We are implementing a fix for the short outages we have had today as we speak, but this may take a little while. In the meantime, we might have a few more patches of instability, but hopefull…
  • I understand why this could be confusing to those that did not play Dungeons. This was to highlight the difference between the two. Now, if you'd like to heal your Champions in an Incursion, you'll want to use a Potion or the Heal option from the Ch…
  • (Quote) Maybe, but it might be longer. I am not going to rush a solution just to do it quickly because there are a lot of points here that are important to our players. Making changes to a timeline isn't quick or easy, and we've already taken a big …
  • (Quote) Not yet, and as we mentioned before, there probably won't be for a while. There's a lot of feedback here, and we need time to absorb it and address it. I will remind everybody once again to refrain from arguing in this thread, and the forum…
  • Hey all, We fixed this bug as soon as it was discovered. We will discuss this later, but at this time, there are no plans for any kind of reimbursement. We will update you all if that changes.
  • Hey guys, please remember to keep things Civil. This is not the place for arguments. There's a lot of great feedback in here, and we don't want it to be lost in arguments.
  • Hey Everybody, I know this thread is continuing to grow, and there's lots of feedback here. You've kicked off some big discussions, and we've got lots to think about. I don't have anything more to add, and we probably won't have much to say for a fe…