Summoners, we are aware of an issue where the Summoner Sigil's Golden Circle Quest is not available to all players. We are continuing to investigate this. We will be sure to compensate for any missed Gold once we have fixed the issue.
Raganator ★★★★★
Réponses
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This is not surprising. It feels like the majority of players aren't looking for a challenge and Act 6 was a challenge, even when nerfed. Kabam likely has data that would suggest newer players stop playing when they get to Act 6.
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I'm mean....on balance, your opponent took down far more HP against their opponent. R5 kitty has 25k HP. Even if that KP is only R2, that is 37k HP. Also - I'm sorry for whatever happened to you.
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Well...and for heal block.
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Just like SOP....I love/hate it! Great challenge. Keep them coming!
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Per usual, should have been announced beforehand. I didn't opt in this time. Had I known, I would have.
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Regret: Unduped Ghost to R3 (I use my maxed out 5* if I need her). Favorite: R4 Kingpin. Such a beast.
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It'll be a race! Who can forfeit the fastest?
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Sandbagging will be my strategy as well.
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Awesome. Thanks!
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AW boosts available for units....still available for loyalty as well?
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My controls are worse both when in and out of the beta since the update. Especially bad with XL and L attackers against XL or L defenders. Just terrible.
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A bit annoying that you are not telling us what the extra Paragon objectives will give in terms of rewards. I could probably get there by the 11th if I buy the 7.4 offer, but if it’s like extra profile pics, then why waste my 10k units. I get being secretive, but this is just poor form. Don’t get me wrong, I’m still pumped…dans Pain is Eternal! The Eternity of Pain starts on May 11, 2022! Commentaire de Raganator 27 avril
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Good question. I've been trying to make the same decision since I bought that romance awakening gem. Still haven't used it.
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There was a day when I would have been obsessed. But now, I'm with you - I don't care much.
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If you think it's pay to win now....just wait until they monetize relics on top of already monetizing roster depth. I was hoping Battlegrounds would be less about monetization, but it would be silly to assume Kabam (knowing their history and the trajectory of the game) would agree.
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Yep. This is how I feel as well. If I could go back in time, I would buy the offer. This just seems like a setup by Kabam to essentially say...."See, if you offer you something, you get it or you fall behind. So from now on....."
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The real hero of the contest right here.
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Exactly. Dying in AW is and should be THE penalty and the one that matters. Everything else is monetization.
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My opinion is that RNG sidequests are terrible. I literally only need t6b and t3a (just to give perspective on where my account stands). I know those resources should not be included at this time, but I really don't need 5* shards or other 5* resources. Guess what I pulled in my first 7 runs? You got it!
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I don't disagree - but wouldn't it be nice if they just had one game mode where non-spenders could compete with spenders at the highest level? The older this game gets, the more (it seems) they want to nickel and dime the player base. We already know they plan to monetize the hell out of Battlegrounds. I am not an AW fan,…
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There would be a lot more credibility if they just said what they mean. I'll give it a shot: "We have recalculated these numbers to ensure that the most competitive alliances are required to use units to achieve that goal. Every game mode needs to include some type of monetization. This is how we have determined we will…
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I mean...I say this a bit tongue in cheek, but I want to thank Kabam for finally giving me a reason to stop playing my least favorite game mode. Let me guess though....I can still buy AQ entry tickets with loyalty?
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Kingpin's degen...cut the opponents attack in half and lower ability accuracy.
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Ah yes, energy costs and champ refreshes. Squeeze every penny possible out of a new mode that is supposed to breathe new life into the contest.
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Per usual...outdated before it's even released.
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I mean...it's fine and maybe marginally useful to some. That said, I still don't understand the reasoning behind dumping a bunch of Kabam resources into this project. Especially when we get buffs like Psycho Man and Gamora. I could be wrong, but the sentiment I get from the community is they would prefer more time be spent…
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Which would only address one of the two issues.
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Pre-nerf with no retreat.
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It strikes me as similar moves they have made in the past. Put out really bad ideas, but then scale back somewhat so they can say they compromised - all the while achieving their end goal, which is to squeeze out incremental monetization.