Killmonger Indestructible Charges Bug or Buff? [Under Investigation]
Bruce12342
Member Posts: 237 ★
https://m.youtube.com/watch?v=a-mg45mIn4M
I’ve had KM at R4 and this is not how the charges have always worked... Is this a bug or a buff? This would definitely push me to consider him for R5 if a buff.
I’ve had KM at R4 and this is not how the charges have always worked... Is this a bug or a buff? This would definitely push me to consider him for R5 if a buff.
Post edited by Kabam Vydious on
4
Comments
I think that this concept makes sense for Killmonger. Indestructible Charges are not the easiest to get (have to get all the way up to sp2) and not easy to keep either (get from a unique synergy, and are lost by even blocked hits). Therefore being skillful enough to be able to keep these Indestructible Charges for a reward like immunity to certain DoT damage makes sense.
However I think this should be limited. This should not affect Passive Degeneration from nodes like Bane, Flare or Brute Force (then again I have not tried this myself with these nodes). But I think that Killmonger's Indestructible Charges should negate all forms of non-Passive DoT damage. Basically it only deals damage if the DoT is passive.
Thoughts?
Prove yourself works like that where Debuffs dont deal any damage
All indestructible should work like that
Why shouldn't it? No matter how it's worded, it's still an indestructible charge, so it should be able to do everything the indestructible from prove yourself node can do
Does anyone actually believe Kabam would give KM an ability like this?
I'm all for all indestructible being equal and ignoring all damage, no matter the source, but the wording there does make a difference. I think it'd be great if they let it stay and just removed that extra wording since it does take skill to keep those indestructible charges up. I was just pointing out that the wording says it's not intended.
Kabam is professional company they won't do huge mistakes like that... and 5 days past. they already changed / buffed symbiot suprem after update
For starters, if you're going to use this in fights like biohazard or against champs like Abomination etc., you're almost forced to bring bpcw with you, otherwise these things will hit hard. (Before you argue, the void synergy doesn't work fast enough and isn't reliable enough to purify debuffs in mass)
Second, he loses a charge just by being touched. Its not the easiest to keep those active, especially if you're going to depend on it to counter any DoT debuffs.
KM's sp3 this season is useless, his sp2 had been nearly useless. I don't see what's wrong w this fix making these charges work like every other indestructible charge. Yes it makes him better, but he's not game breaking.
KILLMONGER
Now has a separate icon for his Reverberation Cooldown.
Fixed Killmonger’s Indestructible Charges to correctly interact with Ability Accuracy.
Well, I guess this, very nicely, sums it all up.
Completely agree with you, it's not game breaking AT ALL.
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