Variant 2.3 Boss Science Ultron Drone
Hulk_77
Member Posts: 782 ★★★
This fight is neither fun nor interactive.
Problems:
-You take over 3K damage on the hit where you gain a fatigue debuff. There is literally no way to avoid it, no way to fight around it. It should be damage on the next hit or hits, but the damage definitely begins on the same hit where you randomly perk a fatigue.
-Nebula, even with 5 shock charges, still gets the fatigue debuff. She was my only hope for avoiding needing 10 revives to win this fight, and her robot ability accuracy reduction doesn't stop this node.
Fix this please. You have a boss with huge auto damage and literally no way to circumvent it or fight around it.
Problems:
-You take over 3K damage on the hit where you gain a fatigue debuff. There is literally no way to avoid it, no way to fight around it. It should be damage on the next hit or hits, but the damage definitely begins on the same hit where you randomly perk a fatigue.
-Nebula, even with 5 shock charges, still gets the fatigue debuff. She was my only hope for avoiding needing 10 revives to win this fight, and her robot ability accuracy reduction doesn't stop this node.
Fix this please. You have a boss with huge auto damage and literally no way to circumvent it or fight around it.
14
Comments
There are zero ways to fight around this node.
Maybe it's a bug with the damage occurring on the same hit when you gain fatigue?
Even stark takes alot of damage if you've earned seatins video.
Dont Think all understand we Can only use tech and mysigt champ. With. All this. Dont help alot
I strongly believe you should not take damage on the hit where you get fatigued. And I definitely think Nebula should not get the fatigue debuff with 5 charges.... But it happened, an alliance mate of mine has that on video.
I keep thinking it is a bug, as there is no way to play around it in its current state.
It seems like a bug. The entire fight design is silly given what champs are at our disposal.
I used a 3/45 & 5/50 Spark and only did MLM combos when he was stunned. Somehow I still got the fatigue buff and the damage. How exactly was he evading while stunned?
@Kabam Miike @Kabam Vydious
He causes fatigue when you hit him. It's on his abilities
@will-o-wisp That's not the bug that we're complaining about. That fight's 'gassed" node states that unavoidable damage occurs for every hit landed when under a fatigue debuff, the bug is when our champions take unavoidable damage the same hit that inflicts fatigue:
https://youtu.be/MqbLqIdKwPA
I was answering to the previous question
@will-o-wisp My bad for posting out of context, glad we’re in agreement
Direct damage on the hit that procs Fatigue is a little too BS. If it's on the next hit, I don't think there's anything wrong.
I tried IMIW, Yondu, Spark, Magik. It seems that the Fatigue procs on the "Attempt to Evade" rather than an actual evade, which is why IMIW procs it even on his repulsor hits.
That's what I ended up doing. Still died to fatigue damage a few times, seemed way higher than 10% chance. Also died to some screw ups dancing around waiting for the fatigue to go away.
I don't mind hard fights, but I do mind the damage happening instantaneously, it shouldn't.
Fight was initially a joke. Eventually became much easier once you know how to handle it.
Really, 6 worked? I only saw an example w/ 5. Good info.
With 5 he still evaded at times. Once I went to 6-7, he didn't. So I figured I'll just push it as high as I can while baiting specials. lol