Alliance officers need more tools besides kicking
JasonMBryant
Member Posts: 301 ★★
I've recently been made an officer, so I'm having to deal with something that I've noticed for awhile. Sometimes someone in the alliance is doing something wrong, but it's not horrible. The problem is that our only options are a) ask him to stop and b) kick him out of the alliance. We need more moderate options.
In this case, a member is joining Alliance Quests, but not participating. People feel like he's getting rewards and not contributing. However, he contributes to a lot of other things for the alliance. He gets a lot of points for Summoner Advancement and works to complete Alliance Events. So I don't want to kick him.
Could we have the ability to just kick someone from an AQ? A temporary AQ ban would also be good. Could we set it so a member has to have a minimum number of fights in AQ to get rewards?
If there are any other ideas for punishments that are less severe than kicking, I'd like to hear them.
In this case, a member is joining Alliance Quests, but not participating. People feel like he's getting rewards and not contributing. However, he contributes to a lot of other things for the alliance. He gets a lot of points for Summoner Advancement and works to complete Alliance Events. So I don't want to kick him.
Could we have the ability to just kick someone from an AQ? A temporary AQ ban would also be good. Could we set it so a member has to have a minimum number of fights in AQ to get rewards?
If there are any other ideas for punishments that are less severe than kicking, I'd like to hear them.
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Comments
In your alliance there must be people who do not have a lot of point in SA and do not complete alliance Events but only good in AQ and AW, do you forbid them to get SA or alliance event rewards?
In my opinion, you should have better communication with that member or just keep him out if you want people contribute all the stuff in the game.
Whey that guy deserve a "punishments" when there are people who contribute only a little in other events who do not deserve a "punishments"?
This is just a game. If you do not like the way he does things, talk to him or kick him.
We're not talking about people who don't play Alliance Quests. We're talking about people who routinely join the quests, do nothing, then take the rewards.
I have tried talking to them. This isn't serious enough to kick them. A third option would be helpful.
Think this way, at least he gets the rewards so he can use the rewards in SA.
Exactly right. The best way to grow in this game is AQ. You get more T4 cats from it than anywhere else in the game. Kick slackers because ultimately they will kill your chances at running harder maps.
Some of the people I'm talking about actually do very well in other parts of the game. If there were a way to make them stop abusing this one part, they might work just as hard in this part of the game as they do in other parts. If I just kick them, then we have to recruit new people with no guarantee that they'll be better. We might spend weeks going through several people who don't even do as much as the current member.
Again, the issue is that right now the only options are talk and kick, with nothing in between. That's like having a justice system where the only punishments are a warning and execution. I'm surprised that having a middle option is such a controversial idea.
Those are leachers and it's absolutely serious enough to boot someone if they do it repeatedly. I don't know how many people we booted in the early days of my alliance for that exact reason. Participate or gtfo.
That's an interesting suggestion.
In a successful, non-casual, alliance you need to work as a team. If that's what you want and someone isn't willing to do their part, then you need to jettison them before their attitude spreads to the other players.
I understand wanting to do something other than kick them, but I think a simple verbal warning is fine. Why would you want to keep a player in your alliance that is inactive during the most important quests? Better to spend the time recruiting than fighting over it.
if its a widespread problem than leave and find a new alliance. yeah losing out on rewards for a few days sucks but think about how much better life will be in a better alliance.
I think you just don't want to kick out the person and are looking for some validation to keep him in the ally. Gwendoline did make an interesting suggestion, but honestly keeping the offending person can become cancerous to your ally. Don't let one person ruin an alliance.