Haji_Saab wrote: » It was changed around the 12.0 time.
Haji_Saab wrote: » V1PER1987 wrote: » Haji_Saab wrote: » It was changed around the 12.0 time. Ah. I guess I just never paid attention. Parry is a set it and forget it kinda thing. This is the first time I’ve even looked at parry in a long while. They could have worked on getting us alternative mastery set ups or a change in how we put points into mastery ... but spent time and effort on an absolutely useless change
V1PER1987 wrote: » Haji_Saab wrote: » It was changed around the 12.0 time. Ah. I guess I just never paid attention. Parry is a set it and forget it kinda thing. This is the first time I’ve even looked at parry in a long while.
Jh_Dez wrote: » There's nothing about a change in parry in 12.0 release notes and nothing in others
Kabam Zibiit wrote: » Hi there, the difference in Parry percentage shown in the screenshots above is related to a fix made in March of 2017, not in the latest update. This was so that Parry would continue functioning properly with the introduction of diminishing returns. This changed the implementation of Parry so that it bypassed the diminishing returns formula in order to ensure that it would continue to function in the way that it was intended to and ensure all champs would continue to take reduced damage when they made a successful parry against an attack.