Azariah wrote: » Thanks for fixing the shock champs, now can you please fix Ghost Rider, he should be immune to incinerate
will-o-wisp wrote: » Technically, he shouldn't. And he is not broken
DNA3000 wrote: » Azariah wrote: » Thanks for fixing the shock champs, now can you please fix Ghost Rider, he should be immune to incinerate This comes up a lot. There's two answers to this. The in-game answer is: Ghost Rider has no special immunity to incineration. On Earth-616, Ghost Rider is immune to practically all non-mystical damage. But on the Contest of Champions world in the dimension Earth TRN517 those immunities do not apply. Ghost Rider doesn't bleed because he literally has nothing to bleed. But he can be damaged by incineration-type damage which on Earth TRN517 encompasses everything from flamethrowers to Phoenix's cosmic fire to Hyperion's laser beam eyes. The physics on the battleworld of Earth TRN517 is surprisingly simplified, almost like a video game. Some people think Ghost Rider should be immune to incineration because he's on fire and that fire doesn't hurt him. Ghost Rider is not "on fire." He is surrounded by the mystical flames known as Hellfire that are magical constructs. They *can* burn if he chooses to use them that way, but they only burn when he wills them to. Normal humans that touch the Ghost Rider on Earth-616 or stand next to him do not burst into flames. The meta out-of-game answer is that Ghost Rider is plenty powerful and the devs don't want to add to his already substantial performance by making him immune to everything from Mephisto's aura to Hyperion's eye blasts to Massacre's flames on top of everything else he can do.
Thiartc wrote: » so yeah, flames around GR aren't real flames, cool, but why cant a guy fully made of ice not be burned by flames? should red hulk not get furies rather than be burned by incinerate, cause Red Hulk really only start kicking @ss when he has starts building charges? but the lighting changes makes sense, but not really, Thor is the God of Thunder, why, but why would electrical damage do anything to him, should it not just rather make him more angry, and by more angry I mean maybe if he gets shocked, give him a fury buff on top of the damage reduction?
Thiartc wrote: » so yeah, flames around GR aren't real flames, cool, but why cant a guy fully made of ice not be burned by flames?
StarDarts_89 wrote: » He could technically be immune to just about anything, just being fire & bones. But he's already very powerful. Making him incinerate immune might cross the line...
DNA3000 wrote: » Thiartc wrote: » so yeah, flames around GR aren't real flames, cool, but why cant a guy fully made of ice not be burned by flames? Because Earth TRN517 is ruled by a being that makes those decisions that sits above The Maestro, The Collector, and The Gamesmaster and known only as "The Producer."
LeNoirFaineant wrote: » Iceman should be immune to cold. That's the one that no amount of explaining can fix lol. I'm OK with GR not being immune to incinerate.
DNA3000 wrote: » LeNoirFaineant wrote: » Iceman should be immune to cold. That's the one that no amount of explaining can fix lol. I'm OK with GR not being immune to incinerate. Actually, there is a legitimate explanation for that which agrees both with comic book physics and real physics, at least within the limits of a video game's simplifications. Iceman doesn't just "generate cold" because "generate cold" is not a thing. Cold is the absence of heat, and the only way to make things cold is to subtract heat from them. While Iceman might be immune to *cold environments* he might not be immune to things directly draining energy from him, like say another Iceman. The notion that Iceman actually manipulates kinetic energy at the molecular level rather than "generate cold" is currently canonical in the Marvel Universe. Iceman is an Omega level mutant in the Marvel Universe in terms of his control over kinetic energy and his organic form, a level of power he's not allowed to have on Earth TRN517.
LeNoirFaineant wrote: » DNA3000 wrote: » LeNoirFaineant wrote: » Iceman should be immune to cold. That's the one that no amount of explaining can fix lol. I'm OK with GR not being immune to incinerate. Actually, there is a legitimate explanation for that which agrees both with comic book physics and real physics, at least within the limits of a video game's simplifications. Iceman doesn't just "generate cold" because "generate cold" is not a thing. Cold is the absence of heat, and the only way to make things cold is to subtract heat from them. While Iceman might be immune to *cold environments* he might not be immune to things directly draining energy from him, like say another Iceman. The notion that Iceman actually manipulates kinetic energy at the molecular level rather than "generate cold" is currently canonical in the Marvel Universe. Iceman is an Omega level mutant in the Marvel Universe in terms of his control over kinetic energy and his organic form, a level of power he's not allowed to have on Earth TRN517. That's easily the best argument for the current state of affairs I have heard. It's still bs lol but it's easier to accept with some justification. But if he is drawing heat/energy at the same time wouldn't it at least cancel out the potential damage from the other iceman?
Midknight007 wrote: » Actualy you are wrong. The Rider is immune to flames, lava, fire... just because he is comprised of mystical fire does not mean fire hurts him because they are not the same.
He also possesses heightened reflexes and superhuman strength, as well as almost total invulnerability to physical damage. Any damage he does take is quickly recovered, as Ghost Rider is made of pure hellfire, which he can use to immediately regenerate any lost limbs or holes in his body.
DNA3000 wrote: » Midknight007 wrote: » Actualy you are wrong. The Rider is immune to flames, lava, fire... just because he is comprised of mystical fire does not mean fire hurts him because they are not the same. Actually, you are wrong. Doubly wrong. First, I did not say the Ghost Rider is not immune to fire or that because he is composed of mystical fire that fire still hurts him. I said he has no *special* immunity to fire. And second, if you're going to use wikipedia as your information source, then this comes from the wikipedia section on Ghost Rider (specifically, the Johnny Blaze/Zarathos version): He also possesses heightened reflexes and superhuman strength, as well as almost total invulnerability to physical damage. Any damage he does take is quickly recovered, as Ghost Rider is made of pure hellfire, which he can use to immediately regenerate any lost limbs or holes in his body. Note: the iteration of Ghost Rider in the game is referenced to be a derivation of the Johnny Blaze Ghost Rider in the champion bio. Sure, on Earth-616 Ghost Rider is immune to fire. I've stated this many times. He is also immune to punches, kicks, bullets, swords, explosions, laser beams, baseball bats and taco tuesday. But not on Earth TRN517.
Midknight007 wrote: » will-o-wisp wrote: » Technically, he shouldn't. And he is not broken I agree that he is not broken, but what technicality is there for not being immune to fire? Here is a list of the Rider’s powers... it specifically states invulnerability to all types of fire:
StarDarts_89 wrote: » Midknight007 wrote: » will-o-wisp wrote: » Technically, he shouldn't. And he is not broken I agree that he is not broken, but what technicality is there for not being immune to fire? Here is a list of the Rider’s powers... it specifically states invulnerability to all types of fire: I also see Immortality, Resurrection & Invulnerability. He should have all those too. I also don't see why Hawkeye, Black Widow, Capt America or Winter Soldier are able to hurt him at all, so that should be changed. And he shouldn't take any damage from Shock, Poison, Coldsnap... or really just about any debuff. Also, after Ghost Rider would die in any fight, Zatharos should come out & automatically win the fight. There! Ghost Rider is FIXED!
Haji_Saab wrote: » Dormammu should be immune to physical punches.
Haji_Saab wrote: » Midknight007 wrote: » Haji_Saab wrote: » Dormammu should be immune to physical punches. This discussion is about GR, not Dormammu. And the request you propose is completely game breaking and in no comparison to GR being fire immune. What technicality is there for Dormammu to be not immune to punches from Hawkeye? Btw, the only reason they updated the shock immunities is because they are bringing shock nodes in map 7. May be, if we see more incinerate nodes in the future, we will get some sort of immunity for GR.
Midknight007 wrote: » Haji_Saab wrote: » Dormammu should be immune to physical punches. This discussion is about GR, not Dormammu. And the request you propose is completely game breaking and in no comparison to GR being fire immune.