LeNoirFaineant wrote: » @GroundedWisdom do you find that this EQ fits the narrative of the people who say it gets harder each month?
GroundedWisdom wrote: » LeNoirFaineant wrote: » @GroundedWisdom do you find that this EQ fits the narrative of the people who say it gets harder each month? If one person tells me I'm a duck, I might think they're insane. If two people tell me I'm a duck, I might take notice. If many people tell me I'm a duck month after month, I'll probably start quacking. Do I think some people complain about every EQ without trying? Sure. Not as many that keep pointing out the difficulty increase. There's so much truth to it at this point, I'm not even entertaining the brush-off that they are just whiners. It's beyond denying it at this point, and it's not even just about the EQ. It's about the constant changes to make it harder. The AI that keeps changing and speeding up, the Nodes, the added content that alienates so many people, the performance issues that never really get resolved and get mixed into new challenges that require razor-precise movements. The list goes on and on. Behind all of that, I don't believe there's a deceptive or malicious intent. What I do believe is the constant drive to mix it up and make it harder is at the forefront and it's coming at the detriment of the game and the large number of people who, let's be real here, are bored because they're so proficient at the game that nothing challenges them. They don't see an issue because they're not challenged by it. What I don't believe is the solution is to continue to add more challenge, just to make the minority happy, for another month. When in actuality, they're happy for a few hours because they had a challenge, and the rest of people are so discouraged and frustrated that it ruins their entire month.
LeNoirFaineant wrote: » GroundedWisdom wrote: » LeNoirFaineant wrote: » @GroundedWisdom do you find that this EQ fits the narrative of the people who say it gets harder each month? If one person tells me I'm a duck, I might think they're insane. If two people tell me I'm a duck, I might take notice. If many people tell me I'm a duck month after month, I'll probably start quacking. Do I think some people complain about every EQ without trying? Sure. Not as many that keep pointing out the difficulty increase. There's so much truth to it at this point, I'm not even entertaining the brush-off that they are just whiners. It's beyond denying it at this point, and it's not even just about the EQ. It's about the constant changes to make it harder. The AI that keeps changing and speeding up, the Nodes, the added content that alienates so many people, the performance issues that never really get resolved and get mixed into new challenges that require razor-precise movements. The list goes on and on. Behind all of that, I don't believe there's a deceptive or malicious intent. What I do believe is the constant drive to mix it up and make it harder is at the forefront and it's coming at the detriment of the game and the large number of people who, let's be real here, are bored because they're so proficient at the game that nothing challenges them. They don't see an issue because they're not challenged by it. What I don't believe is the solution is to continue to add more challenge, just to make the minority happy, for another month. When in actuality, they're happy for a few hours because they had a challenge, and the rest of people are so discouraged and frustrated that it ruins their entire month. I get your point. I was just asking about this EQ in particular lol. This one feels like one of the easier EQs and I was curious if you agree.
LeNoirFaineant wrote: » Uncollected difficulty was never for people who just became uncollected.
MaatMan wrote: » LeNoirFaineant wrote: » Uncollected difficulty was never for people who just became uncollected. whilst you may be right my p[oint is that the difficulty should not change. it should always be the same. this month should be about the same as last month and the same as the month before that and the month before that. harder content to challenge end gamers should be done in the form of a new difficulty. maybe call it ELDER. have it more appropriate to those who have got Elders Bane.
LeNoirFaineant wrote: » MaatMan wrote: » LeNoirFaineant wrote: » Uncollected difficulty was never for people who just became uncollected. whilst you may be right my p[oint is that the difficulty should not change. it should always be the same. this month should be about the same as last month and the same as the month before that and the month before that. harder content to challenge end gamers should be done in the form of a new difficulty. maybe call it ELDER. have it more appropriate to those who have got Elders Bane. Why should it never change? Rosters keep improving and you can rank up champs faster than ever before. They can’t just keep adding new difficulty levels. But I agree in general. Honestly though to me it feels like it’s been mostly the same, some months harder and some easier. This EQ was on the easier side. Enough people say it’s harder that I’m willing to grant it probably is, Master can be completed with 4*s though and uncollected is supposed to be hard.
Drooped2 wrote: » Kabam you had a great thing going with Thanos Dark hawk Emma All had solid mechanics that took time to learn and play skillfully thru. Then you release the easiest monthly in history what happened?