Please stop making bosses beatable only by specific champs
This month’s EQ Red Hulk in Uncollected Mode requires duped Void, duped CAIW max sig to beat, and at least 3 points in despair.
So not cool.
Bosses should be beatable with a good % of champ with little need to modify masteries setup.
Please put more effort in future boss design.
Thank you.